Production Info Hud v 1.4.3

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Changelog

latest Version v 1.4.3 1 month ago

1.4.0.3 - 0:00 should now always display as empty

1.4.0.0
* Enhanced animal system mod compatibility
- Overcrowding is now displayed with remaining time until the health in the shed decreases (quantity display in MultiOverlayV4 Hud shows the overcrowding number as negative quantity)
- Full is no longer displayed when overcrowding is allowed in the shed
* Production revamp compatibility
- Completely hidden productions and hidden production lines are no longer displayed in the hud and in the production overview

1.3.0.0
- Parallel feeding is now displayed individually if the feeds do not reach the same length
- More lines adjustable
- Translations in spanish and french added
- Fix for inputs that are also outputs
- Invisible productions from GTX production script are no longer displayed

Version 1.2.0.0
- For productions with opening hours, the remaining time is displayed during the opening and therefore these are now hidden earlier than 2 days
- Support of an unfiltered display of the production data in the MultiOverlayV4 Hud (HappyLooser)
- In the production overview, the annual view now takes into account if a production only runs seasonally or monthly

Version 1.1.1.0
- Fixed bug with revamp 1.3.5.5
- Added BR translations
- Split production lines are now calculated correctly in the production overview
- Production overview for boosters now shows the quantity without boosters and the quantity with all boosters in brackets behind it
- Bug fixed that nothing was displayed when loading the savegame if only sales dates were selected last

Version 1.1.0.0
- Production quantities in the overview are now shown with an active booster (number is orange)
- Show output full only when production is active
- Outputs can now be almost full (>95%) or full (>99%)
- Adaptation to changed l10n texts from the basegame
- Dung heaps at animal stables are now also displayed when they are full or almost full
- The host at Hosted MP can now activate the display as well

Changelog 1.0.0.1
- Fix for Pumps N' Hoses compatibility
Since the LS19 version was built on Global Company dialogues and methods, it had to be completely rebuilt.

Version 0.11.0.0
- Dedi Server no longer creates the lists on the server side to improve performance
- Each input filltype can be individually ignored per production
- Starting products are now shown as full from 95%

Version 0.9.1.0
- Added RU translations
- Fixed OPEN_GUI warning
- Fixed bug when using Revamp with fillTypeCategories

Version 0.9.0.0
- Settings moved to the general game settings
- Without settings, the display is now hidden
- Revamp boosters can be hidden
- Production statistics can now be switched to hour

Version 0.7.0.0
- Productions are now also displayed in the sales ads

Version 0.6.2.0
- Fix for Giants Patch 1.4 "Under Help" position

0.6.1.0
- Fixed VCA shit
- Fixed translations

0.5.0.0
- Fixed a bug with the display jumping
- Added the retail price display from silos when SellPriceTrigger Mod is active
- Settings dialog revised

Version 0.4.0.0
- Updated translations
- Display when everything is taken care of so that you know that the display is active
- Better alignment under F1 and VI
- Moves the InfoMessageHud, if available, to the center of the screen so that it does not overlay the VI
- Animal stalls supply of feed is now displayed
- Full animal stalls are displayed so that animals can be sold (can be switched off in the settings dialog)
- Full inputs when production is switched off is no longer displayed as full output
- The number of displayed lines can now be set
- Display of the number of lines that are not displayed

Version 0.3.0.0
- Added translations for PL
- Correction of the display when the warehouse is full
- If a production is declared incorrectly, an error is now displayed stating which production is defective
- Settings dialog added. Can be called with [lctrl] + [lshift] + [P]
- Storage of the settings in the modSettings folder

Version 0.2.1.0
- Full incoming warehouses are no longer shown as full productions
- Added translations for IT

Version 0.2.0.0
- Productions with a full starting warehouse are displayed first
- The font is now colored for full warehouses (red) and for empty inbound warehouses (orange)
- The mod is now translatable, en and de is already included
- With left shift + P the display can be switched off and on (adjustable)

Version 0.1.1.0
- Adjustment to patch 1.2.0.0 from Giants to the changed productions.

About Mod

Latest Version v 1.4.3
Game FS 22
Category Gameplay
Downloads 3669
Created 2 years ago
Last Updated 1 month ago