Production Info Hud v 1.4.3
Changelog
1.4.0.0
* Enhanced animal system mod compatibility
- Overcrowding is now displayed with remaining time until the health in the shed decreases (quantity display in MultiOverlayV4 Hud shows the overcrowding number as negative quantity)
- Full is no longer displayed when overcrowding is allowed in the shed
* Production revamp compatibility
- Completely hidden productions and hidden production lines are no longer displayed in the hud and in the production overview
Version 1.2.0.0
- For productions with opening hours, the remaining time is displayed during the opening and therefore these are now hidden earlier than 2 days
- Support of an unfiltered display of the production data in the MultiOverlayV4 Hud (HappyLooser)
- In the production overview, the annual view now takes into account if a production only runs seasonally or monthly
Version 1.1.1.0
- Fixed bug with revamp 1.3.5.5
- Added BR translations
- Split production lines are now calculated correctly in the production overview
- Production overview for boosters now shows the quantity without boosters and the quantity with all boosters in brackets behind it
- Bug fixed that nothing was displayed when loading the savegame if only sales dates were selected last
Version 1.1.0.0
- Production quantities in the overview are now shown with an active booster (number is orange)
- Show output full only when production is active
- Outputs can now be almost full (>95%) or full (>99%)
- Adaptation to changed l10n texts from the basegame
- Dung heaps at animal stables are now also displayed when they are full or almost full
- The host at Hosted MP can now activate the display as well
Version 0.4.0.0
- Updated translations
- Display when everything is taken care of so that you know that the display is active
- Better alignment under F1 and VI
- Moves the InfoMessageHud, if available, to the center of the screen so that it does not overlay the VI
- Animal stalls supply of feed is now displayed
- Full animal stalls are displayed so that animals can be sold (can be switched off in the settings dialog)
- Full inputs when production is switched off is no longer displayed as full output
- The number of displayed lines can now be set
- Display of the number of lines that are not displayed
Version 0.3.0.0
- Added translations for PL
- Correction of the display when the warehouse is full
- If a production is declared incorrectly, an error is now displayed stating which production is defective
- Settings dialog added. Can be called with [lctrl] + [lshift] + [P]
- Storage of the settings in the modSettings folder
Version 0.2.0.0
- Productions with a full starting warehouse are displayed first
- The font is now colored for full warehouses (red) and for empty inbound warehouses (orange)
- The mod is now translatable, en and de is already included
- With left shift + P the display can be switched off and on (adjustable)