Savonmaa Map v 2.3.3.0

1350
downloads
250.36 MB
files size
0
comments
0
videos
10
updates
avatar
1 year ago
4
likes
0
dislikes
5/5, 2 votes

Changelog

latest Version v 2.3.3.0 11 months ago

V2.3.3.0
- Terrain shader bug caused by game update ver 1.9 fixed.
- Market place got a facelift.
- Cows are now more profitable, price of the milk is doubled and food gives more production. TMR is no longer superior compared to other food types.
- Some changes on weather, it was snowing too much in previous version and the snow level hit the max too fast and could cause a bug where the snow did not melt away during the spring.
- Changes on starting equipments.
- Changes on traffic sounds, environmental colors and terrain paint tools.

v2.3.1.1
- Added firewood production. Cut the logs smaller using your chainsaw so they fit in the crate and then hit R near the axe. Firewood comes out in bigbags unless you have some another firewood mod that overrides this.
- Added Finnish roadsigns. Some changes on the walkways and AI pedestrian routes.
- Rain and snow effects changed. Some chimneys now have a smoke effect at certain time of the day.
- Some new objects, mainly on the resort area.

V2.2.9.4
This update focuses on winter and snow and it's called Savonmaa Winter Edition.
- You have to keep the mainroads clear of snow. If you want to use road salt, you can buy the roads for free to be able to do that.
- Added selling points for snow. There's two of them on the map and you can add more by yourself. Note that you have to tip the snow from the trailer or bucket.
- Added driveway markers. You can find these also from the construction menu under decoratives tab.

Version 2.2.7.5
Not compatible with an old saved game!
- File size has been reduced by removing unnecessary files and recompressing some of the textures.
- Fixed bugs found with testRunner.
- The area on the left is ready and now accessible.
- Added baling missions.
- Sawmill changes, board pallets improved.
- Field 14 is larger and surrounded by ditches.
- Some of the forests are denser.
- Added 15 collectibles; Values 500-2000 + bonus if you find them all.
- Added two tools for painting grass.
- English and German translations and some small corrections here and there.

v2.0.3.0
- Added Multi-terrain Angle. (32 ground texture angles)
- Some changes on starting equipments
The terrain is rough and rocky, and cold and dark winter doesn't make things any easier.
This is mainly a forestry map but you can do whatever you want; crops, animals, production, anything goes.

ver. 2.0.2.0
- fishfarming mod built in with some modifications. (original author VX mapping)
- added a new bakery.
- you can set the sawmill to produce woodchips only.
- woodchip silo at the sawmill rebuilt.
- field 7 split in two, fields 10 and 13 are now larger.
- fieldstone overhaul; volume and mass tuned down from the previous version, drawing distance increased.
- environmental sounds added.
- english translations for the selling points added.
- some deco objects and A.I. driving courses added.

ver. 1.9.7.2
- download link fixed
- added Lizard Quad Bear as a starting vehicle (Mod required!)
- added operating hours for all used starting vehicles
The terrain is rough and rocky, and cold and dark winter doesn't make things any easier.
This is mainly a forestry map but you can do whatever you want; crops, animals, production, anything goes.

v1.1.3.3
HOTFIX for previous update.
Grass was not growing back properly. Problem solved.
The terrain is rough and rocky, and cold and dark winter doesn't make things any easier.
This is mainly a forestry map but you can do whatever you want; crops, animals, production, anything goes.

v1.1.3.2
- a big economic overhaul. All prices and price fluctuations recalculated.
- the sawmill produces new kind of pallets that are easier to lift. On easy level you'll get a telehandler for this job.
- grass vanishes now during the winter.
- less snow at the shopping areas.

v1.1.0.0
- color bug on the square yellow licence plate fixed
- bale selling triggers had big issues, now you should be able sell grass, hay, silage and straw. (baled or not)
- unnecessary animal icons taken off the map. (no more confusion with them)
- some of the farmland borders have been changed and added 2 more farmlands
- starting tractor John Deere switched to Valtra (because Finland 😛)
- powerlines now do have collision, beware when falling trees near them.
- added few more lights
- fixed floating bales and poles
- smoothened ground on fields 1 and 4
- new paths in the forest
- added some decorative objects

About Mod

Latest Version v 2.3.3.0
Game FS 22
Category Maps
Downloads 1350
Created 1 year ago
Last Updated 11 months ago