SVC Gorbany v 2.0.1.0
Changelog
- fixed missing price for oil.
- fixed home sleep trigger not working
- fixed lack of collision on some sections of the road
- bulk materials in quarries have been changed
- fixed bugs with grass in construction mode
- fixed initial lighting that was too dark and nights that were too light.
- edited placement of triggers on the fertilizer container.
- fixed the bunker at the base of the house (did not accept grain)
- fixed the bunker in Chopilki, the tarpaulin did not open
- flying objects have been removed.
- added support for fertilizers and herbicides by Kalderone (there were problems with the last update)
V2.0.0.0
- Added new lighting.
-Economy edited.
- Prices for new products have been edited.
- Added flour and cereals for new crops.
- Added production of different types of bread.
- Edited CropRotation for new crops, including those from the new addition.
- Added 15 purchased plots for your own construction (your own home).
- Added new textures to plants.
- Fixed the trigger for receiving straw in bales at the feed mill.
- Added new production recipes.
- Added stubble trampling.
- And other small changes.
V1.1.0.1
- fix flying objects on the map.
- Significant optimization, reducing the distance of drawing objects, including large forests.
- fix contracts for harvesting, now 100% of the contract is fulfilled.
- Added collectibles.
- fixing a bug on the grain dryer
- fixed mustard and corn loading issue in house bunker.
- Fixed an issue where it was impossible to pour mustard on the ground.
- Adjusted production, capacity, production cost and production time (seed plant, grain refinery, bakery, oil plant)
- fixed firewood production (pallets did not appear)