Help me with a creating Mods in BeamNG

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Where should I start with modding? There aren't any guides available. To begin with, I want to create a simple car but develop it thoroughly so I can grasp the basics. I’ve already downloaded Blender 3D and installed a couple of plugins—JBeam and CDAE—but I don't know where to start or how to create my first car (even just as a 3D model), let alone get it into the game, set up the JBeam, add configurations, and so on. I’ve posted on the BeamNG forum, but no one responded to my request for help, and I also tried the BeamNG Modding Discord, but with no results.

do u have telegram ?

dude i can teach u  or if u have discord 

best tutorial for creating ur 1st mod 

@sonaruslx. Thanks, I'll definitely watch the video.

@spinakabana if u have any problem just text me on discord or telegram

Hey, I got into modding about a year ago.

A solid tip: start simple. Try a basic Lua script that makes your car fly, or build a JBeam for a massive wing on the Sunburst. Use AI to help you learn at first, then phase it out as you get more comfortable with the code.

filman86 is a great modder to watch — his videos taught me a lot.

Modding is a big commitment and takes a lot of patience. I just posted my 4th mod ever; it’s pretty simple, still in beta, and I’m actively updating it.

A good way to learn is just opening up some JBeams, tweaking the numbers, and seeing what happens. That’s how I started — I took an engine script, cranked the torque to 9000, and let it rip.

Once you get the hang of it, the way you look at the game completely changes. You don’t just see the car anymore… you actually understand it.

(Yeah, that last part sounds kinda cringe 😭 but it’s true.)

I'd also like to make a Taiwanese car (Luxgen), but I don't know how to use Blender to model cars; I only know how to import models into Roblox studio

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