Dynamic Market 1.2.0

75
downloads
160.07 KB
files size
0
comments
0
videos
3
updates
avatar
1 month ago
0
likes
0
dislikes
0/5, 0 votes

Changelog

latest Version 1.2.0 1 week ago
1.2.0.0:
- get an in-game notification when a good you have in stock rises notably in price
- show an item's storage locations at the press of a button, including map tagging for the storage location and the best sell point
- the "Sale value" column now shows stock x current price instead of just the price difference to base price
- goods in trailers/implements and production building outputs now count towards the shown stock
- manure, liquid manure and digestate are now tracked as sellable animal products
- unclassified but genuinely sellable goods now get their own "Map-specific" price group instead of being ignored
- market prices were recalculated every 5 seconds even when the period had not changed
- "Normal" price-base mode now keeps the original seasonal curve instead of flattening it
- group names and market notices now consistently use the shipped translations
- crop farming and other merged categories had lost their seasonal price influence
- Only actually unloadable and sellable products are now shown for production buildings, animal barns and attached implements
- sales pressure at selling stations: selling large quantities at once temporarily lowers the price there, which then recovers over time. Two new settings control the threshold and the price drop per step
- Simplified how the mod's menu tab registers itself, to be more robust for gamepad/controller navigation
1.1.0.0:
- New option: daily market recalculation, for savegames with multiple days per month
- Product groups simplified from 14 to 6 more realistic categories, for more frequent market swings
- Market overview reworked: added group and stock columns, sortable column headers
1.0.2.0:
  • added italian language

About Mod

Latest Version 1.2.0
Game FS25
Category Gameplay
Downloads 75
Created 1 month ago
Last Updated 1 week ago