Real Time Sync 1.0
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Both single-player and multiplayer servers can have their game time synchronized with real-time time thanks to this mod.
Auto synchronization can be enabled or disabled at any moment, and it can be configured to update continuously or only once every hour.
Real-time UTC time is used to synchronize game time. Any time zone can be accommodated by setting the UTC time offset to match the game time.
The game will automatically fast-forward to catch up if it is behind. It will slow down until it matches if it is ahead. If more than fifteen minutes are lost, the auto-set time can be set.
When this mod is activated, sleep is turned off.
Controls:
Left Ctrl + / to open the menu. It can be rebound if wanted via key bind menu.
Credits:
FSG Modding - FSG DaVaR
Auto synchronization can be enabled or disabled at any moment, and it can be configured to update continuously or only once every hour.
Real-time UTC time is used to synchronize game time. Any time zone can be accommodated by setting the UTC time offset to match the game time.
The game will automatically fast-forward to catch up if it is behind. It will slow down until it matches if it is ahead. If more than fifteen minutes are lost, the auto-set time can be set.
When this mod is activated, sleep is turned off.
Controls:
Left Ctrl + / to open the menu. It can be rebound if wanted via key bind menu.
Credits:
FSG Modding - FSG DaVaR
Direct Download Links
Version: 1.0Updated: 1 year ago
Total Size: 93.77 KB FS25_RealTimeSync_modland.zip direct download · 93.77 KB · added 1 year ago
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