FourFields 1.1.0
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Changelog
latest
Version
1.1.0
1 year ago
Changelog 1.1.0.0:
A new save game is required to use the new or modified features.
If you don't want to use these features, you don't need a new save game.
- A new farmers' market has been added to replace the previous farmers' market.
- The information display at the silo is now visible.
- When you create a new save game, there are no longer any sheep or goats in the sheep barn. This prevents the creation of ownerless pallets that cannot be sold.
- Some trees have been brought down to the ground.
A new save game is required to use the new or modified features.
If you don't want to use these features, you don't need a new save game.
- A new farmers' market has been added to replace the previous farmers' market.
- The information display at the silo is now visible.
- When you create a new save game, there are no longer any sheep or goats in the sheep barn. This prevents the creation of ownerless pallets that cannot be sold.
- Some trees have been brought down to the ground.
Version
1.0.0.1
1 year ago
Changelog 1.0.0.1:
- Unloading and loading triggers for farm supply production are now functional.
- The windmill's unloading trigger now works.
- Red barns may be sold on any farm.
- There are no beginning vehicles in Farm Manager or Start from Scratch modes.
- A tree in the northwest has been taken down.
There's no need for a fresh savegame.
- Unloading and loading triggers for farm supply production are now functional.
- The windmill's unloading trigger now works.
- Red barns may be sold on any farm.
- There are no beginning vehicles in Farm Manager or Start from Scratch modes.
- A tree in the northwest has been taken down.
There's no need for a fresh savegame.
About Mod
| Latest Version | 1.1.0 |
| Game | FS25 |
| Category | Maps » European |
| Downloads | 272 |
| Created | 1 year ago |
| Last Updated | 1 year ago |