GE10 Script - SplineToolkit (Prefab*) 2.0.1.0
5/5,
1
votes
Changelog
latest
Version
2.0.1.0
3 months ago
Update 1.1.1:
- [Base Tools] = Added a Clear Foliage button and removed the option from the foliage layer list.
- [Base Tools] = Fixed an issue with Clear Foliage where an incorrect invisible layer was applied.
- [Place Object] = Added Place Type "... with Width". Allows objects to be placed randomly within a defined width.
- [Place Object] = Added Set Height Type "... + Follow Axis". Allows connected objects to be placed almost seamlessly, even on uneven terrain.
- [Base Tools] = Added a Clear Foliage button and removed the option from the foliage layer list.
- [Base Tools] = Fixed an issue with Clear Foliage where an incorrect invisible layer was applied.
- [Place Object] = Added Place Type "... with Width". Allows objects to be placed randomly within a defined width.
- [Place Object] = Added Set Height Type "... + Follow Axis". Allows connected objects to be placed almost seamlessly, even on uneven terrain.
Version
2.0.1.0
3 months ago
Hotfix Update 2.0.1:
- [Base Tools] = Clear Foliage now correctly clears all foliage layers.
- [Base Tools] = Set Terrain Height: Fixed spike/gap artifacts.
- [Base Tools] = Set Terrain Height: Configurable pixel resolution via SplineToolkit.TERRAIN_METER_PER_PIXEL_LOAD_FROM_MAP and SplineToolkit.TERRAIN_METER_PER_PIXEL_CUSTOM.
- [Base Tools] = Clear Foliage now correctly clears all foliage layers.
- [Base Tools] = Set Terrain Height: Fixed spike/gap artifacts.
- [Base Tools] = Set Terrain Height: Configurable pixel resolution via SplineToolkit.TERRAIN_METER_PER_PIXEL_LOAD_FROM_MAP and SplineToolkit.TERRAIN_METER_PER_PIXEL_CUSTOM.
Version
1.1.1.0
4 months ago
Update 1.1.1:
- [Base Tools] = Added a Clear Foliage button and removed the option from the foliage layer list.
- [Base Tools] = Fixed an issue with Clear Foliage where an incorrect invisible layer was applied.
- [Place Object] = Added Place Type "... with Width". Allows objects to be placed randomly within a defined width.
- [Place Object] = Added Set Height Type "... + Follow Axis". Allows connected objects to be placed almost seamlessly, even on uneven terrain.
- [Gen. Street] = Added four additional textures to the list.
- [Gen. Street] = Added a confirmation dialog when overwriting an existing road group.
- [Base Tools] = Added a Clear Foliage button and removed the option from the foliage layer list.
- [Base Tools] = Fixed an issue with Clear Foliage where an incorrect invisible layer was applied.
- [Place Object] = Added Place Type "... with Width". Allows objects to be placed randomly within a defined width.
- [Place Object] = Added Set Height Type "... + Follow Axis". Allows connected objects to be placed almost seamlessly, even on uneven terrain.
- [Gen. Street] = Added four additional textures to the list.
- [Gen. Street] = Added a confirmation dialog when overwriting an existing road group.
About Mod
| Latest Version | 2.0.1.0 |
| Game | FS25 |
| Category | Objects » Prefab |
| Downloads | 97 |
| Created | 4 months ago |
| Last Updated | 3 months ago |