0/5,
0
votes
Few cosmetic features, slightly wider fenders, modular body, classic US truck exhaust pipe on right side, some lights changes, extras rearranged so they go together way i need for this, aiming raised up above vehicle. I moved whole rear axle further back so it centers with separated bed. Oddly i found center of mass making rear heavier so it has been pushed to front towards engine.
It's important to change IDE for extras to work as intended, or at least flags on end of it.
Same goes for handling, because raising up aiming also brings up center of weight making vehicle flip extremely easy. So change handling or at least Center Of Mass "Z" value to mine.
Car colors must be changed into "car4", to have grill correctly in two colors, it also gives you solid paints for body.
carcols.dat (must go in car4, delete line in car3)
rancher, 0,0,2,1, 64,64,64,1, 0,4,8,1, 0,3,3,1, 1,24,75,1, 54,54,54,1, 11,5,6,11, 108,108,108,1, 22,22,22,1, 23,24,75,23, 99,99,99,99, 49,49,49,49, 99,99,99,1, 48,49,48,48, 68,68,68,1, 68,68,68,68, 71,73,85,71, 76,73,85,76, 70,70,70,1, 49,49,49,1, 64,64,64,64, 77,5,85,77, 108,108,108,108, 102,90,80,102, 54,54,54,54, 106,90,80,106, 109,110,80,109, 18,18,18,18, 70,70,70,70, 22,22,22,22,
vehicles.ide
rancher, rancher, car, RANCHER, RANCHER, [email protected], [email protected]_FO2_FO2, 100, 999, 0.2450, 0.2450, 0.3, 2, 1.0, 2, ext_strong+ext_taxi
handling.dat
RANCHER 3300.0 10.0 85 0.0 0.29 -0.91 0.4 5 0.16 1.0 110.0 0.20 0.65 0.5 35.0 1.3 0.80 13.0 0.18 0.50 2.0 1.2 1.2 0.15 -0.18 0.04 0.5 1.0 1.0 1.5 1.5 0.0 25000 00330000 00000001 0
Credits:
tall70
It's important to change IDE for extras to work as intended, or at least flags on end of it.
Same goes for handling, because raising up aiming also brings up center of weight making vehicle flip extremely easy. So change handling or at least Center Of Mass "Z" value to mine.
Car colors must be changed into "car4", to have grill correctly in two colors, it also gives you solid paints for body.
carcols.dat (must go in car4, delete line in car3)
rancher, 0,0,2,1, 64,64,64,1, 0,4,8,1, 0,3,3,1, 1,24,75,1, 54,54,54,1, 11,5,6,11, 108,108,108,1, 22,22,22,1, 23,24,75,23, 99,99,99,99, 49,49,49,49, 99,99,99,1, 48,49,48,48, 68,68,68,1, 68,68,68,68, 71,73,85,71, 76,73,85,76, 70,70,70,1, 49,49,49,1, 64,64,64,64, 77,5,85,77, 108,108,108,108, 102,90,80,102, 54,54,54,54, 106,90,80,106, 109,110,80,109, 18,18,18,18, 70,70,70,70, 22,22,22,22,
vehicles.ide
rancher, rancher, car, RANCHER, RANCHER, [email protected], [email protected]_FO2_FO2, 100, 999, 0.2450, 0.2450, 0.3, 2, 1.0, 2, ext_strong+ext_taxi
handling.dat
RANCHER 3300.0 10.0 85 0.0 0.29 -0.91 0.4 5 0.16 1.0 110.0 0.20 0.65 0.5 35.0 1.3 0.80 13.0 0.18 0.50 2.0 1.2 1.2 0.15 -0.18 0.04 0.5 1.0 1.0 1.5 1.5 0.0 25000 00330000 00000001 0
Credits:
tall70
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