Dynamic Body Damage System 0.1.1 Beta
Dynamic Body Damage System
This mod introduces a grounded and responsive health system for GTA V. Gunfights feel more intense and punishing.
Features:
– Bone-based damage detection with 20+ hit zones
– Bleeding system with gradual health loss
– Limping when injured
– Optimized for performance
Info:
– If a hemorrhage is detected, you will lose health over time until death. Stay still for 5 seconds to stop the bleeding
– Body armor absorbs incoming gunfire
– Leg injuries prevent running
– Arm injuries reduce aiming accuracy
Additional improvements included
This is an early version. Please report any bugs
Changelog:
– 0.1.0 Initial release
– 0.1.1 Improved damage delay timing
Installation:
– Drag and drop the .cs file into the scripts folder
Known issues:
– Text may cut off at times
– Some effects may not display correctly or appear with delay