Mazda RX7 FD3S 1.3
5/5,
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Mazda RX7 Tunable for Grand Theft Auto V
v1.3 Build 166
Extra roof
Extra stock spoiler
Extra sunstrip
Templates for all the bodykits
3D work by Wiik (rear lights and bumper lights)
You can add you custom livery in the .ytd as extra livery
The textures must be named as "skin_sign_x" where x is a number.
As you can see the skin_sign_1 and skin_sign_2 are already being used by 2 of my skins, you can replace them or add more.
On the pop-up headlights version, you can open them opening the Back Left Door.
The modkit id value used is "700" so, if you use another mod which uses the same number, you should edit it in both carcols.meta and carvariations.meta for this mod or the other.
Same for the lights, the id value used are "700" and "701"
Tunable parts:
4 Hoods
8 Spoilers
9 Front Bumpers
9 Rear Bumpers
9 Skirts
6 Exhausts
1 Widebody ("rollcage" menu)
1 Couple of mirrors ("windows" menu)
Spawn names:
"rx7tunable" for the custom headlights version
"rx7tunable2" for the pop-up headlights version
Credits:
Neos7,
3D Model by THQ
Converted from Juiced 2 HIN by Neos7,
Software used:
Zmodeled3,
OpenIV
v1.3 Build 166
Extra roof
Extra stock spoiler
Extra sunstrip
Templates for all the bodykits
3D work by Wiik (rear lights and bumper lights)
You can add you custom livery in the .ytd as extra livery
The textures must be named as "skin_sign_x" where x is a number.
As you can see the skin_sign_1 and skin_sign_2 are already being used by 2 of my skins, you can replace them or add more.
On the pop-up headlights version, you can open them opening the Back Left Door.
The modkit id value used is "700" so, if you use another mod which uses the same number, you should edit it in both carcols.meta and carvariations.meta for this mod or the other.
Same for the lights, the id value used are "700" and "701"
Tunable parts:
4 Hoods
8 Spoilers
9 Front Bumpers
9 Rear Bumpers
9 Skirts
6 Exhausts
1 Widebody ("rollcage" menu)
1 Couple of mirrors ("windows" menu)
Spawn names:
"rx7tunable" for the custom headlights version
"rx7tunable2" for the pop-up headlights version
Credits:
Neos7,
3D Model by THQ
Converted from Juiced 2 HIN by Neos7,
Software used:
Zmodeled3,
OpenIV
Videos
Frequently Asked Questions
[REPLACE] Crash after installing carcols.ymt and vehicles.meta
My carcols.ymt and vehicles.meta are made before bikers DLC update, if you have a different version (newer or older) you must edit your own files.
[ADDON] Tuning Parts not working or lights coronas not showing
The modkit id value used is "700" so, if you use another mod which uses the same number, you should edit it in both carcols.meta and carvariations.meta for this mod or the other.
Same for the lights, the id value used are "700" and "701"
Same for the lights, the id value used are "700" and "701"
[ADDON] No sound
This happens because you probably haven't an original copy of the game with the "Cunning Stunts" DLC so the game can't read the sound of the "omnis".
Try editing the vehicles.meta located in "rx7tunable/dlc.rpf/data/levels/gta5/vehicles.meta" change the "audioNameHash" from omnis to banshee for example
Try editing the vehicles.meta located in "rx7tunable/dlc.rpf/data/levels/gta5/vehicles.meta" change the "audioNameHash" from omnis to banshee for example
Download Latest Version Files
Version: 1.3Updated: 2 months ago
Total Size: 93.3 MB GTA_V_-_Mazda_RX7_Tunable_-_v13_modland.rar direct download · 93.3 MB · added 2 months ago
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