All Random Stories Gangs Body Guards Mod 1.0
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Installation/Guide
Copy all files from "Add In Game Folder" and paste in GTA Vice City.
Usage:-
Type ALLGANGS to call Different All Gangs.
Type ALLRANDOMGANGS to call Different All Random Gangs.
Full Guide Of All Random Stories Gangs Body Guards Mod. This Mod has 17 Gangs Body Guards.
Guys, Rex Fex Mods has brought you a mod that you may have never seen before. And even if you have seen something similar, you probably never imagined that a mod like this could actually exist! You may have heard of this kind of mod before, but you may have never heard of a mod quite like the one I am about to show you.
Guys, I have kept so many things hidden from you in this mod, and you probably have no idea about them yet. But your brother, Rex Fex Mods, knows every single detail about this mod.
So, let me explain everything to you one by one. I will tell you what makes this mod different, what changes I have made, and what special things I have added.
Guys, some time ago, you may remember that I showed you a mod featuring 10 Gangs. And before that, I showed you another mod featuring 7 Gangs. I am sure you remember both of those mods!
So, what did I do? I combined both of those mods and brought them together to create a new mod.
It took me a lot of time and hard work to make the necessary changes and prepare this mod. After putting in a lot of effort, the mod was finally ready.
I had been preparing this mod for quite a while, but then I thought, why not share it with you guys? I wanted you to see what new changes I had made to this mod and what things you might never have seen before.
Guys, you remember the 10 Gangs Mod, and you also remember the 7 Gangs Mod. I combined both of them to create a 17 Gangs Mod, and then I added it to GTA Vice City.
Initially, I experimented with this mod to see whether it would work properly or not. After that, I tested it several times. After testing it again and again, I finally confirmed that my mod was working successfully.
Then I thought, why not share this mod with you guys as well? I want you to see how Rex Fex Team experiments with new ideas, creates different mods, and surprises and entertains you with them.
Guys, it took me around one month to work on, prepare, and complete this mod. I started planning this mod in August, officially began working on it on September 1st, and finally completed it on October 1st.
September 1st is the official Birthday of this Mod because that is the day I officially started working on it. I spent a lot of time thinking about what I should add to this mod, what I should not add, and how I should present it to you in the best possible way.
After carefully thinking everything through, I decided to share this mod with you so that you could also see what makes it special.
By the way, guys, you probably already know the Name of this Mod by now.
The Name of this Mod is All Random Stories Gangs Body Guards Mod, which I created for GTA Vice City.
I have made quite a few changes to this Mod. When you play it yourself, you will understand what I mean.
Guys, I have included Gangs numbered from the First Gang to the Seventeenth Gang in this Mod.
Guys, I do not remember exactly which of these Gangs appears First and which one appears later, but I am explaining it to you in a different way so that you can understand. You will find out for yourselves which Gangs appear in the game and in what order, but I am explaining the Names of these Gangs in this way just to help you understand the Concept.
Now, let me tell you which Gangs are included in this Mod.
The First Gang is the Vercetti Gangs.
The Second Gang is the Cuban Gangs.
The Third Gang is the Haitian Gangs.
The Fourth Gang is Diaz's Gangs.
The Fifth Gang is Sonny Forelli's Gangs.
The Sixth Gang is the Biker Gangs.
The Seventh Gang is the Shark Gangs.
Guys, I have now told you about the First Seven Gangs. You might be wondering what changes I made after that and what else I added.
So, guys, listen carefully because I am going to explain everything.
After including the First Seven Gangs, I expanded the concept by adding more Gangs.
For the Eighth Gang, I added the Vercetti Gangs again.
For the Ninth Gang, I added the Cuban Gangs again.
For the Tenth Gang, I added the Haitian Gangs again.
For the Eleventh Gang, I added Diaz's Gangs again.
For the Twelfth Gang, I added Sonny Forelli's Gangs again.
For the Thirteenth Gang, I added the Biker Gangs again.
For the Fourteenth Gang, I added the Shark Gangs again.
For the Fifteenth Gang, I added the Patrol Investment Group.
For the Sixteenth Gang, I added the Gonzales Gangs. The characters in this Gangs look almost identical to those in Diaz's Gang, but they are actually the Gonzales Gangs. You can also think of them as Gonzales's crew.
And finally, for the Seventeenth Gang, I added the Caddy Gangs. You may have seen these guys walking around near or inside the golf club. They carry golf clubs and play golf.
So, guys, these are the Seventeen Gangs that I have included in this mod!
I combined the All Gangs Body Guards Mod with the All Random Gangs Body Guards Mod to create this new 17 Gangs concept, and now I am sharing it with all of you.
So, guys, when you play this mod, make sure to tell me in the comments what you think of this 17 Gangs Mod and how you like the changes I have made.
Guys, there is an important thing I need to tell you. You must have already seen and played the Seven Gangs Mod. However, the Older Gangs Body Guards Mods that came before the Seven Gangs Mod do not have a particular feature.
That feature is available in the Seven Gangs Mod and the Gangs Body Guards Mods that came after it. You might be wondering which feature I am talking about, and what makes it different from the other mods. Well, guys, that feature is the Rex Fex Circle Formation Feature.
Now, you might be wondering what this Rex Fex Circle Formation Feature actually does. I am going to explain everything, so listen carefully.
Guys, you may have played the Seven Gangs Mod or at least seen it in action. When Tommy Vercetti, our main man, stands in the center of a road or any other location in Vice City, and we summon All Seven Gangs, they immediately come toward him and begin forming a circle around him from every direction.
They form this Rex Fex Circular Formation to surround Tommy Vercetti and protect him, making it difficult for him to leave the circle.
If you somehow make Tommy Vercetti leave that circle, it becomes much easier for his Enemies to kill him. That is because he is no longer inside the Rex Fex Protective Formation, and his Enemies can take advantage of the situation. They can cleverly attack him, finish him off, and Eliminate him once he steps outside the circle.
But if Tommy Vercetti stays inside the circle formed by the Seven Gangs, things become much more difficult for his Enemies.
Imagine that Tommy Vercetti's Enemies are hiding Or nearby, waiting for him to leave the circle, or planning to attack him. Every Enemy who wants to kill Tommy Vercetti will have to complete Two Tasks.
The First Task is to Eliminate the Gangs Body Guards standing around Tommy Vercetti in a Rex Fex Circular Formation before reaching him. This will be extremely difficult for them.
The Second Task is to reach Tommy Vercetti and somehow kill him. That will be difficult as well.
These are the Two Challenges every Enemy must overcome. Because Tommy Vercetti is standing inside the Rex Fex Protective Circle, his Enemies will struggle to get close enough to attack him.
Even if Tommy Vercetti somehow manages to leave the circle, his Enemies will then have a much easier opportunity to kill him because he will no longer be protected by the Rex Fex Circular Formation.
However, as long as Tommy Vercetti remains inside the circle, the Gangs Body Guards will protect him. They will attack his Enemies before they can reach him and Eliminate them before they get close to Tommy Vercetti.
In other words, an enemy might reach the Gangs Body Guards, but he could be killed by their attacks before he ever gets the chance to reach Tommy Vercetti. The Body Guards will stop Tommy Vercetti's Enemies from getting close to him and take them down before they can attack him directly.
That is how the All Gangs Circle Concept works!
Now, guys, the same feature is also available in the Ten Gangs Mod, but it takes this Concept to a bigger level.
In the Seven Gangs Mod, you will see a Smaller Rex Fex Circular Formation because there are Seven Gangs surrounding Tommy Vercetti. But in the Ten Gangs Mod, the circle becomes larger because Ten Gangs gather around him.
This feature is available in both the Seven Gangs and Ten Gangs Mods, and now it has also been added to the 17 Gangs Mod!
Guys, in the 17 Gangs Mod, the circle will become even bigger. It will be much larger than the circle formed in the Ten Gangs Mod because Seventeen Gangs will gather around Tommy Vercetti.
The same explanation I gave you for the Seven Gangs Mod also applies to the Ten Gangs & 17 Gangs Mods. The main difference is that the Rex Fex Circular Formation becomes larger as the number of Gangs increases.
Now, guys, I have given these Three Concepts Their Own Names so that you can easily identify them and understand exactly which concept I am talking about.
Let me explain All Three Names to you.
The First Name is All Gangs Circle Concept. This Name is used for the Rex Fex Circle Formation Feature in the All Gangs Body Guards Mod, which includes Seven Gangs or the applicable Gang setups beyond that. It refers to the Rex Fex Circle Concept associated with the Seven Gangs Mod and the Gangs Body Guards Mods that came after it, rather than the earlier mods that do not have this feature.
That is the First Name: All Gangs Circle Concept.
The Second Name is All Random Gangs Circle Concept. This Name is used for the Rex Fex Circle Formation Feature in the All Random Gangs Body Guards Mod, which includes Ten Gangs and can also refer to the applicable setups with more Gangs.
That is the Second Name: All Random Gangs Circle Concept.
And now, guys, we come to the Third & Final Name, which belongs to the 17 Gangs Mod.
The name is All Random Stories Gangs Circle Concept. This name is used for the Rex Fex Circle Formation Concept in the 17 Gangs Mod and the applicable setups featuring Seventeen Gangs or more.
So, guys, these are the Three Names I have given to these Concepts:
1st All Gangs Circle Concept — for the Seven Gangs Mod and the applicable Gangs Body Guards setups beyond it.
2nd All Random Gangs Circle Concept — for the Ten Gangs Mod and the applicable setups with more Gangs.
3rd All Random Stories Gangs Circle Concept — for the 17 Gangs Mod and the applicable setups featuring Seventeen Gangs or more.
Now, let me explain these Names once again so everything is completely clear.
The First Name, All Gangs Circle Concept, refers to the Rex Fex Circle Formation Feature associated with the Seven Gangs Mod and the applicable Gangs Body Guards Mods that came after it.
The Second Name, All Random Gangs Circle Concept, refers to the Rex Fex Circle Formation Feature associated with the Ten Gangs Mod and its applicable setups with more Gangs.
And the Third and Final Name, All Random Stories Gangs Circle Concept, refers to the Rex Fex Circle Formation Feature associated with the 17 Gangs Mod and its applicable setups with Seventeen Gangs or more.
So, guys, that is everything I wanted to explain! I hope you now understand what I mean and how these Three Rex Fex Circle Concepts are different from one another.
Also, share this mod with your friends so they can see it too and discover the kind of new mods Rex Fex Team creates.
All the Old Gangs Body Guards Mods & All Gangs Body Guards Mods released by Different Modders that have already passed, the Newer Gangs Body Guards Mods released by Different Modders that have already been released, & All the New Gangs Body Guards Mods that Different Modders will release in the future, whether they have already been released, are yet to be released, or will be released later All of them are Prequels to the All Random Gangs Body Guards Mod which features 10 Gangs & the All Random Stories Gangs Body Guards Mod which features 17 Gangs.
You guys have been watching Rex Fex Mods from the beginning and have seen how I work. Now, I want you to share your opinions about this new mod as well.
Finally, guys, thank you so much for continuously supporting the Rex Fex Mods Channel.
Keep showing your love and support just as you always have.
Thank you so much, guys. Keep giving us your love and support.
Developer: Rex Fex Team
Publisher: Rex Fex Mods
You Can Subscribe My YouTube Channel "Rex Fex Mods" and also Subscribe to get Mods
My Channel YouTube Link:
https://www.youtube.com/@RexFexMods
Copy all files from "Add In Game Folder" and paste in GTA Vice City.
Usage:-
Type ALLGANGS to call Different All Gangs.
Type ALLRANDOMGANGS to call Different All Random Gangs.
Full Guide Of All Random Stories Gangs Body Guards Mod. This Mod has 17 Gangs Body Guards.
Guys, Rex Fex Mods has brought you a mod that you may have never seen before. And even if you have seen something similar, you probably never imagined that a mod like this could actually exist! You may have heard of this kind of mod before, but you may have never heard of a mod quite like the one I am about to show you.
Guys, I have kept so many things hidden from you in this mod, and you probably have no idea about them yet. But your brother, Rex Fex Mods, knows every single detail about this mod.
So, let me explain everything to you one by one. I will tell you what makes this mod different, what changes I have made, and what special things I have added.
Guys, some time ago, you may remember that I showed you a mod featuring 10 Gangs. And before that, I showed you another mod featuring 7 Gangs. I am sure you remember both of those mods!
So, what did I do? I combined both of those mods and brought them together to create a new mod.
It took me a lot of time and hard work to make the necessary changes and prepare this mod. After putting in a lot of effort, the mod was finally ready.
I had been preparing this mod for quite a while, but then I thought, why not share it with you guys? I wanted you to see what new changes I had made to this mod and what things you might never have seen before.
Guys, you remember the 10 Gangs Mod, and you also remember the 7 Gangs Mod. I combined both of them to create a 17 Gangs Mod, and then I added it to GTA Vice City.
Initially, I experimented with this mod to see whether it would work properly or not. After that, I tested it several times. After testing it again and again, I finally confirmed that my mod was working successfully.
Then I thought, why not share this mod with you guys as well? I want you to see how Rex Fex Team experiments with new ideas, creates different mods, and surprises and entertains you with them.
Guys, it took me around one month to work on, prepare, and complete this mod. I started planning this mod in August, officially began working on it on September 1st, and finally completed it on October 1st.
September 1st is the official Birthday of this Mod because that is the day I officially started working on it. I spent a lot of time thinking about what I should add to this mod, what I should not add, and how I should present it to you in the best possible way.
After carefully thinking everything through, I decided to share this mod with you so that you could also see what makes it special.
By the way, guys, you probably already know the Name of this Mod by now.
The Name of this Mod is All Random Stories Gangs Body Guards Mod, which I created for GTA Vice City.
I have made quite a few changes to this Mod. When you play it yourself, you will understand what I mean.
Guys, I have included Gangs numbered from the First Gang to the Seventeenth Gang in this Mod.
Guys, I do not remember exactly which of these Gangs appears First and which one appears later, but I am explaining it to you in a different way so that you can understand. You will find out for yourselves which Gangs appear in the game and in what order, but I am explaining the Names of these Gangs in this way just to help you understand the Concept.
Now, let me tell you which Gangs are included in this Mod.
The First Gang is the Vercetti Gangs.
The Second Gang is the Cuban Gangs.
The Third Gang is the Haitian Gangs.
The Fourth Gang is Diaz's Gangs.
The Fifth Gang is Sonny Forelli's Gangs.
The Sixth Gang is the Biker Gangs.
The Seventh Gang is the Shark Gangs.
Guys, I have now told you about the First Seven Gangs. You might be wondering what changes I made after that and what else I added.
So, guys, listen carefully because I am going to explain everything.
After including the First Seven Gangs, I expanded the concept by adding more Gangs.
For the Eighth Gang, I added the Vercetti Gangs again.
For the Ninth Gang, I added the Cuban Gangs again.
For the Tenth Gang, I added the Haitian Gangs again.
For the Eleventh Gang, I added Diaz's Gangs again.
For the Twelfth Gang, I added Sonny Forelli's Gangs again.
For the Thirteenth Gang, I added the Biker Gangs again.
For the Fourteenth Gang, I added the Shark Gangs again.
For the Fifteenth Gang, I added the Patrol Investment Group.
For the Sixteenth Gang, I added the Gonzales Gangs. The characters in this Gangs look almost identical to those in Diaz's Gang, but they are actually the Gonzales Gangs. You can also think of them as Gonzales's crew.
And finally, for the Seventeenth Gang, I added the Caddy Gangs. You may have seen these guys walking around near or inside the golf club. They carry golf clubs and play golf.
So, guys, these are the Seventeen Gangs that I have included in this mod!
I combined the All Gangs Body Guards Mod with the All Random Gangs Body Guards Mod to create this new 17 Gangs concept, and now I am sharing it with all of you.
So, guys, when you play this mod, make sure to tell me in the comments what you think of this 17 Gangs Mod and how you like the changes I have made.
Guys, there is an important thing I need to tell you. You must have already seen and played the Seven Gangs Mod. However, the Older Gangs Body Guards Mods that came before the Seven Gangs Mod do not have a particular feature.
That feature is available in the Seven Gangs Mod and the Gangs Body Guards Mods that came after it. You might be wondering which feature I am talking about, and what makes it different from the other mods. Well, guys, that feature is the Rex Fex Circle Formation Feature.
Now, you might be wondering what this Rex Fex Circle Formation Feature actually does. I am going to explain everything, so listen carefully.
Guys, you may have played the Seven Gangs Mod or at least seen it in action. When Tommy Vercetti, our main man, stands in the center of a road or any other location in Vice City, and we summon All Seven Gangs, they immediately come toward him and begin forming a circle around him from every direction.
They form this Rex Fex Circular Formation to surround Tommy Vercetti and protect him, making it difficult for him to leave the circle.
If you somehow make Tommy Vercetti leave that circle, it becomes much easier for his Enemies to kill him. That is because he is no longer inside the Rex Fex Protective Formation, and his Enemies can take advantage of the situation. They can cleverly attack him, finish him off, and Eliminate him once he steps outside the circle.
But if Tommy Vercetti stays inside the circle formed by the Seven Gangs, things become much more difficult for his Enemies.
Imagine that Tommy Vercetti's Enemies are hiding Or nearby, waiting for him to leave the circle, or planning to attack him. Every Enemy who wants to kill Tommy Vercetti will have to complete Two Tasks.
The First Task is to Eliminate the Gangs Body Guards standing around Tommy Vercetti in a Rex Fex Circular Formation before reaching him. This will be extremely difficult for them.
The Second Task is to reach Tommy Vercetti and somehow kill him. That will be difficult as well.
These are the Two Challenges every Enemy must overcome. Because Tommy Vercetti is standing inside the Rex Fex Protective Circle, his Enemies will struggle to get close enough to attack him.
Even if Tommy Vercetti somehow manages to leave the circle, his Enemies will then have a much easier opportunity to kill him because he will no longer be protected by the Rex Fex Circular Formation.
However, as long as Tommy Vercetti remains inside the circle, the Gangs Body Guards will protect him. They will attack his Enemies before they can reach him and Eliminate them before they get close to Tommy Vercetti.
In other words, an enemy might reach the Gangs Body Guards, but he could be killed by their attacks before he ever gets the chance to reach Tommy Vercetti. The Body Guards will stop Tommy Vercetti's Enemies from getting close to him and take them down before they can attack him directly.
That is how the All Gangs Circle Concept works!
Now, guys, the same feature is also available in the Ten Gangs Mod, but it takes this Concept to a bigger level.
In the Seven Gangs Mod, you will see a Smaller Rex Fex Circular Formation because there are Seven Gangs surrounding Tommy Vercetti. But in the Ten Gangs Mod, the circle becomes larger because Ten Gangs gather around him.
This feature is available in both the Seven Gangs and Ten Gangs Mods, and now it has also been added to the 17 Gangs Mod!
Guys, in the 17 Gangs Mod, the circle will become even bigger. It will be much larger than the circle formed in the Ten Gangs Mod because Seventeen Gangs will gather around Tommy Vercetti.
The same explanation I gave you for the Seven Gangs Mod also applies to the Ten Gangs & 17 Gangs Mods. The main difference is that the Rex Fex Circular Formation becomes larger as the number of Gangs increases.
Now, guys, I have given these Three Concepts Their Own Names so that you can easily identify them and understand exactly which concept I am talking about.
Let me explain All Three Names to you.
The First Name is All Gangs Circle Concept. This Name is used for the Rex Fex Circle Formation Feature in the All Gangs Body Guards Mod, which includes Seven Gangs or the applicable Gang setups beyond that. It refers to the Rex Fex Circle Concept associated with the Seven Gangs Mod and the Gangs Body Guards Mods that came after it, rather than the earlier mods that do not have this feature.
That is the First Name: All Gangs Circle Concept.
The Second Name is All Random Gangs Circle Concept. This Name is used for the Rex Fex Circle Formation Feature in the All Random Gangs Body Guards Mod, which includes Ten Gangs and can also refer to the applicable setups with more Gangs.
That is the Second Name: All Random Gangs Circle Concept.
And now, guys, we come to the Third & Final Name, which belongs to the 17 Gangs Mod.
The name is All Random Stories Gangs Circle Concept. This name is used for the Rex Fex Circle Formation Concept in the 17 Gangs Mod and the applicable setups featuring Seventeen Gangs or more.
So, guys, these are the Three Names I have given to these Concepts:
1st All Gangs Circle Concept — for the Seven Gangs Mod and the applicable Gangs Body Guards setups beyond it.
2nd All Random Gangs Circle Concept — for the Ten Gangs Mod and the applicable setups with more Gangs.
3rd All Random Stories Gangs Circle Concept — for the 17 Gangs Mod and the applicable setups featuring Seventeen Gangs or more.
Now, let me explain these Names once again so everything is completely clear.
The First Name, All Gangs Circle Concept, refers to the Rex Fex Circle Formation Feature associated with the Seven Gangs Mod and the applicable Gangs Body Guards Mods that came after it.
The Second Name, All Random Gangs Circle Concept, refers to the Rex Fex Circle Formation Feature associated with the Ten Gangs Mod and its applicable setups with more Gangs.
And the Third and Final Name, All Random Stories Gangs Circle Concept, refers to the Rex Fex Circle Formation Feature associated with the 17 Gangs Mod and its applicable setups with Seventeen Gangs or more.
So, guys, that is everything I wanted to explain! I hope you now understand what I mean and how these Three Rex Fex Circle Concepts are different from one another.
Also, share this mod with your friends so they can see it too and discover the kind of new mods Rex Fex Team creates.
All the Old Gangs Body Guards Mods & All Gangs Body Guards Mods released by Different Modders that have already passed, the Newer Gangs Body Guards Mods released by Different Modders that have already been released, & All the New Gangs Body Guards Mods that Different Modders will release in the future, whether they have already been released, are yet to be released, or will be released later All of them are Prequels to the All Random Gangs Body Guards Mod which features 10 Gangs & the All Random Stories Gangs Body Guards Mod which features 17 Gangs.
You guys have been watching Rex Fex Mods from the beginning and have seen how I work. Now, I want you to share your opinions about this new mod as well.
Finally, guys, thank you so much for continuously supporting the Rex Fex Mods Channel.
Keep showing your love and support just as you always have.
Thank you so much, guys. Keep giving us your love and support.
Developer: Rex Fex Team
Publisher: Rex Fex Mods
You Can Subscribe My YouTube Channel "Rex Fex Mods" and also Subscribe to get Mods
My Channel YouTube Link:
https://www.youtube.com/@RexFexMods
Direct Download Links
About Mod
| Latest Version | 1.0 |
| Game | GTA: Vice City |
| Category | Other |
| Game Version | Original Edition |
| Tags | Cheats Savegame |
| Downloads | 11 |
| Created | 2 days ago |
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