5/5,
10
votes
Features:
- LOD system making this big map work smooth even on integrated GPUs by loading much less assets at the same time in comparison to other ports
- Full night and weather condition support with emissive materials and lights across whole level loading dynamically as you drive
- A lot of PBR materials made from scratch or with the help of an AI
- Full traffic support with more than 200 kilometers of ai roads
- Parking spaces support
- Realistic map view
- Reverb and slap delay sounds in tunnels
- Speedcameras unlocking, with personal bests, conditions and progress tracking
- Steam Deck support
- Dynamic HDR Cubemaps to ensure proper lighting across the whole level
- Download size smallest as possible thanks to optimization
- Tuning workshop with garage mode support
Known issues:
- The navigation app is useless
- Some buildings might have the wrong material
- No collision mesh causing guardrails to eat vehicles
- Some weird shadings in some places
- The map is still very much playable with these bugs
Minimal requirements to run the map on low settings:
At least 10GB ram, BeamNG 0.32 and integrated GPU
Recommended requirements to run the map on Ultra settings:
12GB ram, latest BeamNG version, 3GB GPU
THIS IS NOT MY MOD I JUST WANTED TO MAKE IT EASIER TO DOWNLOAD : Here is the original link :
https://www.beamng.com/threads/tokyos-shuto-expressway-metropolitan-expressway.61259/
- LOD system making this big map work smooth even on integrated GPUs by loading much less assets at the same time in comparison to other ports
- Full night and weather condition support with emissive materials and lights across whole level loading dynamically as you drive
- A lot of PBR materials made from scratch or with the help of an AI
- Full traffic support with more than 200 kilometers of ai roads
- Parking spaces support
- Realistic map view
- Reverb and slap delay sounds in tunnels
- Speedcameras unlocking, with personal bests, conditions and progress tracking
- Steam Deck support
- Dynamic HDR Cubemaps to ensure proper lighting across the whole level
- Download size smallest as possible thanks to optimization
- Tuning workshop with garage mode support
Known issues:
- The navigation app is useless
- Some buildings might have the wrong material
- No collision mesh causing guardrails to eat vehicles
- Some weird shadings in some places
- The map is still very much playable with these bugs
Minimal requirements to run the map on low settings:
At least 10GB ram, BeamNG 0.32 and integrated GPU
Recommended requirements to run the map on Ultra settings:
12GB ram, latest BeamNG version, 3GB GPU
THIS IS NOT MY MOD I JUST WANTED TO MAKE IT EASIER TO DOWNLOAD : Here is the original link :
https://www.beamng.com/threads/tokyos-shuto-expressway-metropolitan-expressway.61259/
Files
About Mod
Latest Version | 1.0 |
Game | BeamNG.drive |
Category | Maps |
Game Version | 0.33.x |
Downloads | 5145 |
Created | 3 weeks ago |
tu te rappelles de moi ?
Can we get a Daikaku expansion?
fake zip file.
@luigixv_07 The blue link is not complete because i canceled its upload but it still there
Nice looking map for chill driving :)