Universal Lowrider 1.0
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Why keep lowriders low?
Universal Low Rider brings hydraulic-style controls to almost nearly every vanilla vehicle in BeamNG. Cars, trucks, vans - if it spawns and drives, there’s a good chance you can make it hop, drop, and do something wildly expensive to the suspension.
This mod does not just copy the Bluebuck hydraulics and call it a day. Those parts are vehicle-specific and rely on Bluebuck-only suspension slots, nodes, rails, groups, and meshes.
Instead, Universal Low Rider uses a runtime controller that detects wheel nodes and applies lift, drop, and jump force per corner. That means it can work across a huge range of vehicles without needing a custom hydraulic suspension setup for every single one.
To add the hydraulics if you don't want to use the premade configs, you can search Hydraulics and the front, rear suspension will show up then add the control modules via the Additional Modification slot.

Controls:
T – Full jump
Shift + T – Front jump
Alt + T – Rear jump
Shift + F – Left jump
Shift + H – Right jump
Shift + G – Raise full
Alt + G – Lower full
This is not a visual cylinder swap for every car. The universal system focuses on function first: lift, drop, bounce, chaos, and consequences. Some vehicles will behave better than others. Some will bounce. Some will break. Some will immediately remind you that physics was a mistake.Perfect for:
Lowrider builds
Roleplay cruising
Car meets
Multiplayer messing around
Suspension abuse
Making completely inappropriate vehicles hop
Issues, feedback, or clips of things going very wrong?
Drop them in the Discord: https://discord.gg/bPqRhQa7sg
DO NOT RE-UPLOAD OR POST TO OTHER SITES
Universal Low Rider brings hydraulic-style controls to almost nearly every vanilla vehicle in BeamNG. Cars, trucks, vans - if it spawns and drives, there’s a good chance you can make it hop, drop, and do something wildly expensive to the suspension.
This mod does not just copy the Bluebuck hydraulics and call it a day. Those parts are vehicle-specific and rely on Bluebuck-only suspension slots, nodes, rails, groups, and meshes.
Instead, Universal Low Rider uses a runtime controller that detects wheel nodes and applies lift, drop, and jump force per corner. That means it can work across a huge range of vehicles without needing a custom hydraulic suspension setup for every single one.
To add the hydraulics if you don't want to use the premade configs, you can search Hydraulics and the front, rear suspension will show up then add the control modules via the Additional Modification slot.
Controls:
T – Full jump
Shift + T – Front jump
Alt + T – Rear jump
Shift + F – Left jump
Shift + H – Right jump
Shift + G – Raise full
Alt + G – Lower full
This is not a visual cylinder swap for every car. The universal system focuses on function first: lift, drop, bounce, chaos, and consequences. Some vehicles will behave better than others. Some will bounce. Some will break. Some will immediately remind you that physics was a mistake.Perfect for:
Lowrider builds
Roleplay cruising
Car meets
Multiplayer messing around
Suspension abuse
Making completely inappropriate vehicles hop
Issues, feedback, or clips of things going very wrong?
Drop them in the Discord: https://discord.gg/bPqRhQa7sg
DO NOT RE-UPLOAD OR POST TO OTHER SITES
Direct Download Links
About Mod
| Latest Version | 1.0 |
| Game | BeamNG.drive |
| Category | Other |
| Game Version | 0.38.x |
| Downloads | 28 |
| Created | 1 hour ago |
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