Roadwave — In-Car Music Player with 3D Audio 2.0

3433
downloads
1.41 MB
files size
17
comments
1
videos
6
updates
avatar
1 month ago
29
likes
1
dislikes
4/5, 10 votes

Latest Update

latest Version 2.0 · A playlist wheel, a parking sensor, and music that breaks with the car · BeamNG.drive 0.40.x 2 days ago

Restart the game once after updating. BeamNG keeps Lua it has already loaded, so until you restart you are running the new interface on the old code, and a control can be missing or throw an error that has nothing to do with your install.

New: the playlist wheel. Hold Shift + T, or LB and D-pad left on a pad, and your playlists sit in a ring round the screen. Point at one with the right stick or the mouse and let go to switch to it. The mouse wheel steps round the ring too, and Off is on it for silence. Tap the key instead of holding it and the wheel stays up until you press it again. As in the game's own radial menu, time nearly stops while it is up, so you can pick one in the middle of a corner. Both keys can be changed in Options under Controls (type roadwave in the search box).

A burst of static when you switch. The wheel and the playlist keys tune over with a short crackle, as loud as the music. Static in the gear panel's Play row turns it off.

New: parking sensor. Reverse slowly toward a wall or another car and the car beeps from 1.5 m, faster as it gets nearer and steady under 30 cm. The beep is the car's own, so muting the music or turning it down leaves it alone. In the gear panel's Car row, Parking sensor: Newer cars beeps in cars the game dates 2005 or later (and in cars it gives no year), All cars beeps in every car, and Off is off.

New: Damage. The car radio now breaks with the car. After a hard crash it cuts out, and in a wreck it goes dead until you reset the car. It is on by default, and Damage sits beside Speed in the gear panel's Sound row if you would rather keep your music whatever you hit.

New: hide the Browser. The gear panel's Browser row has Hide, for driving with the in-car player or the keys alone. Shift + J brings it back.

I make Roadwave on my own and cannot test every car out there, so if something does not work in yours, please tell me which car, in the forum thread or by private message, whichever you prefer. I add and test cars as the reports come in.

Thank you to everyone who wrote something. What you were driving, what happened instead of what you expected, and your beamng.log if something went wrong - that is still where the next update comes from, and feature ideas are just as welcome as bug reports. No idea is too small. The discussion thread on the forum is the best place for either, or a private message on BeamNG or [email protected] if you would rather not post a log in public.

No music files? Roadwave Advanced, an optional paid add-on, plays Spotify, YouTube or any player on your PC through the car, with the playlist controls right in the game. Internet radio too: roadwavemod.github.io/beamng

Videos

Frequently Asked Questions

I made the rw_music folder but the mod does not see it
Does the mod come with music?
Why can I not see track lengths?
Is there a paid version?

Direct Download Links

Version: 2.0
Updated: 2 days ago
Total Size: 1.41 MB
roadwave_music_player_modland.zip direct download · 1.41 MB · added 2 days ago

About Mod

Latest Version 2.0
Game BeamNG.drive
Category Other
Game Version 0.40.x
Tags Gameplay UI
Downloads 3433
Forum Thread Visit forum thread
Created 1 month ago
Last Updated 2 days ago

17 Comments

carlover27.
1 day ago

@Villhousu how do I find the the music folder?

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Hi, Open the Roadwave Browser app (pause menu > HUD Apps), press Open music folder and Explorer opens right in it. Make a folder in there named after your playlist, put your songs in it and press Rescan. Enjoy the music 

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hhrec (Guest)
2 days ago

so fried I thought ts said rod wave

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@hhrec Haha fair :D Different kind of wave, but it does play Rod Wave if you put him in your music folder ;)

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JJDean (Guest)
1 week ago

How do I disable the mini player when I am inside the car. I play in VR and it just floats when I move my head. I can shrink it but can't remove it. 

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@JJDean Hi, Thanks for asking! You can hide player selecting gear icon and push In-car player button in display row. 

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b (Guest)
2 weeks ago

I recently purchased Roadwave Jukebox, but I am unable to complete the installation. Every time I launch the roadwavejukebox setup tool, it fails to download the required components at startup and throws the following error:

ssl.SSLCertVerificationError: [SSL: CERTIFICATE_VERIFY_FAILED] certificate verify failed: unable to get local issuer certificate (_ssl.c:1010)

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its fixed brother (Guest)
1 week ago

@Villahousu 100/10

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does the new update fix this (Guest)
1 week ago

@Villahousu does this new update fix me problem

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@b Thank you again for reporting the setup error, and for your patience. Roadwave Advanced 1.6.0 is out now and fixes it: the setup carries its own list of trusted certificates, so it downloads its components on PCs where it failed before. Use the same download link as before, close Roadwave Link, and run the new installer over the old one. Your settings stay. If it still fails, tell me here and I will look at it straight away.

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@b Thank you for reporting this. It is a certificate problem on some PCs, and it is fixed in the next Roadwave Advanced update (1.6.0), coming soon. If you want help before that, send me a PM on BeamNG (Villahousu) or email [email protected].

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YeaIDontWantToGiveMyName (Guest)
1 month ago

Is it works on multiplayer. (i did not read the thing if any of you guys say "Read the description")

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@YeaIDontWantToGiveMyName Good question, and no need to read the description for this one. It has not been tested with BeamMP yet, so I cannot promise it works there.  If you try it on a server, I would love to hear how it goes. Thank you!

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bambulaSTAR (Guest)
1 month ago

When I use it in a modded car, the sound comes from the right side 95% of the time. In factory cars it is flawless.    

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@bambulaSTAR  Thank you for reporting this!

Narrowing it down to modded cars is the useful part. 1.5 moved the music to the middle of the cabin, and to do that it asks the game whether your camera is in the driver's seat. Factory cars answer that the same way every time. A modded car can set up its driver camera differently, and if the answer comes back no, Roadwave falls back to the car's own centre point - which in many cars sits to the right. That would sound exactly like what you describe, so I think I know where to look, but I would rather check it on the cars you actually drive than guess.

Could you tell me which modded cars do it? The mod names are enough. And whether you drive with the game's own driver camera or with a camera mod.

Until it is fixed: the 3D button in the browser turns positional audio off, and then the music plays centred in every car.

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IT REPEATS ONLY FIRST FEW SECONDS (Guest)
1 month ago

even the latest version on the forums *1.5* keeps only playing the first couple of seconds of each song and then randomly stopping after 3-6 tracks.. im so sick of clearing the cache to wait an hour for the game to load to hope it actually plays the songs again.... yes every song is a mp3 to keep it simple and ive removed any songs with even non letter charachters in the name even though it would play ones with japanese kanji by itelf.. just fine... i dont know what to do its been 3 days of spending hours trying to fix this nonsense. 

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@IT REPEATS ONLY FIRST FEW SECONDS Thank you for writing all that out - three days of it is miserable, and the detail you gave is what makes it findable.

What you are describing is the player being told each track failed a second or two in. It skips to the next one, and after three failures in a row it stops the whole playlist on purpose, so that one broken file cannot walk a library. That is why it goes quiet after a few songs. Your files are almost certainly fine, and so is mp3 - the failure happens after the track has already started playing.

There is one thing that would tell me exactly which failure it is, and the game writes it down already. Play until it stops, then send me %LOCALAPPDATA%\BeamNG\BeamNG.drive\current\beamng.log - the whole file, or the lines that start with rw_audio and rw_radio. It says which file, and it says which of four different things went wrong. Without it I would be guessing, and you have done enough of that.

One thing you can stop doing meanwhile: clearing the cache will not help this one, and an hour of loading for nothing is a rough way to spend an evening.

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