Pine Cove Production v3.2
Description:
Investors regarded the geographical location of the town PINE COVE as very profitable for the opening of enterprises for the production of agricultural products. Over the past year, the city received multimillion-dollar investments and many plants were built, which were transferred to the management of local farmers. Now there are only millionaires in the city. Earn and you are your first million in PINE COVE!
Based on many favorite card Pine Cove Farm by Stevie, added plants, Season Master and a pair of dried trees. Now on the farm you can not only engage in agriculture in the same 18 fields, but also produce different kinds of products from your own raw materials and supply the rich inhabitants of the city with products of different types. Forget about loaders! All production lines are equipped with modern technologies, pallet-accumulating lines, it remains only to buy the largest trailer with self-loading. Bread, chips, sausage, yogurt and popcorn are just a small part of what you can produce. Now pigs are not just for dung! Also you are assisted by a state-of-the-art wood processing center for the production of packaging materials. Be cautious, because of the increase in traffic volumes, freight trains are moving around the region. True, the city administration took care of safety and built railway crossings. Almost everything is on the map in Russian.
Initially, the map was made purely for myself, but decided to share with the fans of FS. Enjoy your time on the farm PINE COVE!
Requires game version 1.4.4
Required Mods:
· AAA_UniversalProcessKit (pull the card out of the archive and put it in the mods folder, to work yellow refills)
Recommended Fashion:
· FS17_RM_Seasons (install separately)
Notes and Warnings:
· In the archive mode in the SAVE folder there is an instruction and files for the ability to play on the old save.
· If you do not want to play with the Seasons mod, just do not connect it to the card.
· Disconnect other cards in the fashion folder.
· If you have installed Loco Drive mod earlier, delete it, on the card is already present, it will conflict.
· If you are tired of trains, remove Loco Drive from the mod folder.
· In factories do not remove the pallet that is in production (not complete), production can be stopped. It is treated by restarting the game.
· Hops and Grapes do not need to be sown, they are perennial, only to fertilize and harvest. On field 19. and 1. respectively.
Changes in version 3.0:
· Added new cultures: Carrots, Onion, Grapes. New products: Wine, Grape juice.
· Added factory winery.
· Field number 1. redone under the vineyard and added field number 19. for hops (carefully read the instruction on the game on the old preservation).
· Warehouses for storing finished products have been added to the production facilities, besides the production of boards and greenhouses (monitors and displays take into account products inside the warehouse, what is on the conveyor belt is not taken into account).
· The greenhouses are redone and moved. Removed auto sales of greenhouse products.
· The production of tables has been altered, now there is the production of barrels, which are needed for the winery. Production of tables instead of barrels.
· The building is removed from the pallet storage.
· Added a warehouse for boards.
· The functionality of animal pens is removed.
· Added a different animation of animals and vehicles.
· Store triggers are increased.
· All water flushes have been reworked for the correct operation of the Courseplay. It is possible to fill both standard and fashion barrels.
· Eliminated graphical bugs with harvesters when harvesting.
· All the buildings and equipment necessary for the game are sewn into the card (read the instruction on the game on the old save carefully).
· The information on production monitors has been reworked.
· Redesigned icons of cultures and products.
· The proportions of resource consumption in some industries and the prices of products have been revised.
· The translation has been improved.
· Some visual and sound changes.
Changes in version 3.2:
· All plants purchased
(if you want to play without buying factories, write in the savegame money and buy them immediately)
· Added hints
· Accelerated production of barrels
· Fixed a bug with the Holmer when working on other people's fields
· Some minor changes
· The saved game on version 3.0 is fully compatible
Notes and Warnings:
· It is not recommended to use the fashion for trampling crops. You will destroy the grapes and hops.
Credits: