Description:
Changes:
Corrected the field 13, 16. The base is enlarged. Put a new collision. Fixed a problem with the straw. Other small fix.
Map 2x2. animals and cultures are standard, + rye, carrots and onions, - reeds.
On the map are 20 fields (fields with jobs), 3 of them are yours (2 are made by meadows). bakery, fish farm, production of feed, fuel, seeds and fertilizers work 24 hours, the rest from 8-20.
In the river, where there is no ford, the technique is drowning. On 2 bridges (which are in water) and in 2 fords (with gravel), the technique is washed. You have to buy salt at the trading station. sawmill works only on diesel!
there is a vegetable store, a feed storage facility, a warehouse.
Added pipeEffect for rye
Required modes: vrataTrigger (for opening the gate), choppedStraw
(chopping straw), AAA_UniversalProcessKit (for the work of the gas station and washing, fuel is sold at the gas station in the district center).
Credits:
Andriy Lotetskyi, ixoL, Vovan
External Download Links:
- Sharemods.com - Link 1 [645.2 MB]