First Seasonal Gameplay Released for Farming Simulator 22
You need to prepare for the spring, summer, fall and winter in Farming Simulator 22. You'll see your precious crops wither away if you don't. That is, of course, if you choose to play with seasonal cycles.
Today, we show you more of this new feature and invite you to look at our presentation of FarmCon if you missed it. Want to know more about FarmCon 21 and recent news from our community event? In our summary, we will provide more information! Jos Kuijpers, GIANTS Software Gameplay Developer, provides an introduction to the seasonal changes in the game.
Visual changes through the seasons
Let's take a look at the most obvious change: the visuals. We have updated the visual appearance of different assets in the game since we showed you last four seasons in the Farming Simulator 22. The tint of trees, grass and bushes is more homogeneous now.
We updated the general game graphics, too (and we're still working on it) - so, you'll notice more detail here and there. For example, reflections on water. Whether you look at season-specific aesthetics or not, nature looks more natural.
Since every season has its own characteristics, the atmosphere changes a lot all year round. In spring, trees begin to grow in vibrant colours. In summer, they mature into lush green trees.
Seasonal gameplay: on or off?
By implementing seasonal cycles, we added a new level of gameplay to Farming Simulator 22. This is not only a visual thing. If you don't want it to be. In this case, you deactivate "seasonal growth", so you plant and harvest your crops independently of the season.
The seasons in-game are divided into months. Twelve days are a year. In other words, every day in the game equals a month. With the time scale control, how quickly the days pass is up to you. Basically, a season can range from half an hour of playtime up to a long weekend.
If you still want to keep the seasonal charm of running a farm in the middle of winter - go ahead. If you want, you can turn off snow separately. As usual, the new feature can be disabled to increase gameplay control.
Seasonal gameplay on: Mind the calendar!
Do you want the full experience, including seasonal cycles with impact on gameplay? Then you must look at the new crop calendar! The calendar provides an important overview and tells you when you have to plant your crops, and when to harvest if seasonal growth is activated.
Take the new crops, for example: Grapes and olives have to be planted from March to June. The grape harvest season begins in September and ends until the end of October. However, you must harvest olives in October. Sorghum, Farming Simulator 22's third new crop, must be planted from April to May. It'll be ready to harvest from August to September.
You also have to bear in mind that the demand for your crops, and therefore the selling prices, change throughout the year. To get the best price, your harvested crops must be stored and sold when there is high demand during the season.
More to do, more to keep in mind
As you can imagine, snow covering your farmlands requires more actions from you. Snow plowing is necessary to get rid of the snow and keep your roads and yards clear. Also, if animal husbandry is part of your agriculture, you must plan ahead. Store enough winter food!
If you don't like to shovel loads of snow and don't possess any animals, you might think about starting production chains. If you have the resources available, you can supply them to various production halls to produce goods. You can even enter the transportation industry to transport all crops and goods in a production chain to the next connection. Note that multiple production chains can be launched simultaneously. As you can see, in winter there is still a lot to do.