Slip Destroys Fields v 1.0.5
Latest Update
Changelog Version 1.0.0.5:
- Fixed a problem where the slip settings were reset when the settings were reopened
- Sinking now destroys the ground (the depth at which the field is destroyed can be set in the game settings)
In the game settings, the strength of the destruction can be selected in order to always get the optimal amount of destruction in every situation, or when playing with mods that influence the tyres (e.g. REA Wheels).
Likewise, you can set whether you want to be warned by a flashing text when the soil is being destroyed.
Description:
In reality, when the tyres of a vehicle spin on the field or on grass, the ground starts to rip up. With this mod, this can now also be simulated in virtual agriculture, so that, for example, grassland must be reseeded with a weeder, which has a seeder, after harvesting or care must be taken to use the right tyres in wet conditions.
In the game settings, the strength of the destruction can be selected in order to always get the optimal amount of destruction in every situation, or when playing with mods that influence the tyres (e.g. REA Wheels).
The following options are available:
- Little
- Medium (recommended)
- Much
- None
- When the ground is destroyed, the status of the respective field changes to " Cultivated".
- In the file registerSlipDestroysFields.lua, a tutorial is available for customising the strengths.
- If you have any questions, requests or problems, please feel free to contact the following email: [email protected]
Credits:
frvetz
Download Latest Version Files
Version: v 1.0.5Updated: 1 week ago
Total Size: 32.34 KB FS22_SlipDestroysFields_modland.zip direct download · 32.34 KB · added 1 week ago
Nice mod !