Slip Destroys Fields v 1.0.5
Changelog
Changelog Version 1.0.0.5:
- Fixed a problem where the slip settings were reset when the settings were reopened
- Sinking now destroys the ground (the depth at which the field is destroyed can be set in the game settings)
In the game settings, the strength of the destruction can be selected in order to always get the optimal amount of destruction in every situation, or when playing with mods that influence the tyres (e.g. REA Wheels).
Likewise, you can set whether you want to be warned by a flashing text when the soil is being destroyed.
Changelog Version 1.0.0.3:
- Added that in the game settings it can be set whether the edge of the field should also be destroyed or only the areas where there is actually farmland
- Problems with mod "UNIMOG U1200, U1400, U1600" fixed
- Error "has unknown specialization" fixed
- Game does not load with Hof Bergmann Beta Map fixed
- Added that in the game settings it can be set whether every field or only the own field can be destroyed
- Fixed an issue where the ground was not destroyed when driving backwards
Changelog Version 1.0.0.1:
- Removed unwanted debug text that appeared with additional wheels and slip
- Added particles when the wheel is turned with slip
- Added the ability to set in the game settings whether a flashing text indicates when the soil is being destroyed
- Added a notification that shows when settings have been changed
- Multiplayer problems fixed
- Dedicated server problems fixed
- REA_gui display problems fixed
- General small problems in combination with REA-Mod fixed