Dalton and Elliot Hwy Extreme 1:1 Scale Summer map ATS v1.58.1.4 Hotfix

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Changelog

latest Version v1.58.1.4 Hotfix · ATS 1.58.x 1 month ago
Changelog v1.58.1.4 Hotfix
Fixed bugs

Changelog v1.58 Fix
Fix for some company errors as well as a really bad typo in a company truck file , instead of . in a file
Fired the cop who parks in the middle of the crossroad at Fox blocking northbound Special Transport jobs
Map files regenerated due to company and Police issue above


Changelog v1.58
- Both Maps have had Fairbanks revamped around Lowes, Walmart and its surrounding area. it is much closer to the real thing now.
- Winter Map has had alot of retexturing. Its file sizes have also increased. They have been tested and load correctly.
- Mountains were replaced painstakingly on both Maps. All the old ugly ones are gone.
- Also a couple of eyesores have been covered over.
- Have adjusted the Special Transport Trailer Drop Off point at Airland Transport in Fairbanks. It is now alot easier to park it.
- Added new Bobcat DLC Cargo
- Corrected issues with skins on company trucks with Special Transport etc.
- Fixed Snowfall on the windscreen. You really can go snowblind now!
- Winter Physics has been updated and is more realistic, The Winter chains have also been adjusted. (I hit the foot brakes going too fast, without chains and just kept going, just as I once did in real life!)
- Numerous other things I have forgotten.
- still working on fixing the escorts for Special Transport missions, therefore I have adjusted the size of the areas on
Atigun Pass and Chandalar Shelf to stop vehicles spawning during them.

Changelog v1.56

Brought map upto date with current game version.
Fixed pink overpass.
Added Cargo icons
Fixed Parking Area at Ice Cut


IMPORTANT
Please open your documents/American Truck Simulator/config.cfg file in notepad and ensure the following is set.

uset r_buffer_page_size "25"

If this is not set then you may experience a crash to desktop by Fairbanks Rail. 
Changelog v1.58 Fix
Fix for some company errors as well as a really bad typo in a company truck file , instead of . in a file
Fired the cop who parks in the middle of the crossroad at Fox blocking northbound Special Transport jobs
Map files regenerated due to company and Police issue above


Changelog v1.58
- Both Maps have had Fairbanks revamped around Lowes, Walmart and its surrounding area. it is much closer to the real thing now.
- Winter Map has had alot of retexturing. Its file sizes have also increased. They have been tested and load correctly.
- Mountains were replaced painstakingly on both Maps. All the old ugly ones are gone.
- Also a couple of eyesores have been covered over.
- Have adjusted the Special Transport Trailer Drop Off point at Airland Transport in Fairbanks. It is now alot easier to park it.
- Added new Bobcat DLC Cargo
- Corrected issues with skins on company trucks with Special Transport etc.
- Fixed Snowfall on the windscreen. You really can go snowblind now!
- Winter Physics has been updated and is more realistic, The Winter chains have also been adjusted. (I hit the foot brakes going too fast, without chains and just kept going, just as I once did in real life!)
- Numerous other things I have forgotten.
- still working on fixing the escorts for Special Transport missions, therefore I have adjusted the size of the areas on
Atigun Pass and Chandalar Shelf to stop vehicles spawning during them.

Changelog v1.56

Brought map upto date with current game version.
Fixed pink overpass.
Added Cargo icons
Fixed Parking Area at Ice Cut


IMPORTANT
Please open your documents/American Truck Simulator/config.cfg file in notepad and ensure the following is set.

uset r_buffer_page_size "25"

If this is not set then you may experience a crash to desktop by Fairbanks Rail. 
Changelog v1.58
- Both Maps have had Fairbanks revamped around Lowes, Walmart and its surrounding area. it is much closer to the real thing now.
- Winter Map has had alot of retexturing. Its file sizes have also increased. They have been tested and load correctly.
- Mountains were replaced painstakingly on both Maps. All the old ugly ones are gone.
- Also a couple of eyesores have been covered over.
- Have adjusted the Special Transport Trailer Drop Off point at Airland Transport in Fairbanks. It is now alot easier to park it.
- Added new Bobcat DLC Cargo
- Corrected issues with skins on company trucks with Special Transport etc.
- Fixed Snowfall on the windscreen. You really can go snowblind now!
- Winter Physics has been updated and is more realistic, The Winter chains have also been adjusted. (I hit the foot brakes going too fast, without chains and just kept going, just as I once did in real life!)
- Numerous other things I have forgotten.
- still working on fixing the escorts for Special Transport missions, therefore I have adjusted the size of the areas on
Atigun Pass and Chandalar Shelf to stop vehicles spawning during them.

Changelog v1.56

Brought map upto date with current game version.
Fixed pink overpass.
Added Cargo icons
Fixed Parking Area at Ice Cut

Changelog v1.54
Adjusted a couple of floating buildings in Fairbanks going towards the Volvo dealer.
Fixed a couple of holes in terrain at the gas station in Fox.
Adjusted terrain at both Sourdough as there was a significant bump.

IMPORTANT
Please open your documents/American Truck Simulator/config.cfg file in notepad and ensure the following is set.

uset r_buffer_page_size "25"

If this is not set then you may experience a crash to desktop by Fairbanks Rail. 
Changelog v1.56
Brought map upto date with current game version.
Fixed pink overpass.
Added Cargo icons
Fixed Parking Area at Ice Cut

Changelog v1.54
Adjusted a couple of floating buildings in Fairbanks going towards the Volvo dealer.
Fixed a couple of holes in terrain at the gas station in Fox.
Adjusted terrain at both Sourdough as there was a significant bump.

IMPORTANT
Please open your documents/American Truck Simulator/config.cfg file in notepad and ensure the following is set.

uset r_buffer_page_size "25"

If this is not set then you may experience a crash to desktop by Fairbanks Rail. 
Changelog v1.54
Adjusted a couple of floating buildings in Fairbanks going towards the Volvo dealer.
Fixed a couple of holes in terrain at the gas station in Fox.
Adjusted terrain at both Sourdough as there was a significant bump.

IMPORTANT
Please open your documents/American Truck Simulator/config.cfg file in notepad and ensure the following is set.

uset r_buffer_page_size "25"

If this is not set then you may experience a crash to desktop by Fairbanks Rail.
Changelog
Fixed Purple and missing textures that were appearing on Buildings
Fixed an issue with the Weigh Station whereas being on the wrong side of the road while overtaking
was causing trucks not to be called in or given a bypass.
Fixed some terrain issues around Fairbanks Rail area
Added in TruckyMods Logo to loading screens
(Should be self explanatory as to why)
Changelog
Fixed alot of issues with speed limits around Prudhoe bay and Deadhorse with T-junctions and crossroads. Please note there are two that just do not want to adhere to the 35mph Speed limit in Prudhoe between the Dalton and the Aurora Hotel. (its not game breaking so Im not going to continue wasting time trying to get it fixed when it doesnt want to work)

Fixed an issue with Special Transport at the Livengood Turnoff. Moved the Police car back and fixed the traffic blockers.

Apparently there were some road rage incidents with ai trucks ramming the Police Cars.

Added Police support for the S.T. Jobs between Prudhoe and Fairbanks at Livengood turnoff.

Fixed some other minor issues.

Please delete any older versions of the mod before using this one.

Changelog v1.53 Fix
Added Special Transport Missions
Changed Prefab at Fairbanks Rail
Opened jobs to Pump 1 and Flow Station 3
Added Kuparuk Operations Center, this is west of Deadhorse and Prudhoe Bay on the way to Nuiqsut.
Fixed a couple of signs on Atigun Pass
Fixed a hole in terrain coming down into Farmers Loop on the left side from Fox.
Added in the new Fairbanks Police Livery
Fixed the liveries for Fairbanks Fire Brigade and Ambulance
Changelog v1.53 Fix

Found bugs have been fixed


Changelog v1.53

You only need the W900 Tuning Pack DLC along with the Base Game to play this Map!

Overhauls and New Companies

Fox Weigh Station completely overhauled to match its real world counterpart.
AI Trucks now stop at Fox Weigh Station.
Added more to Old Steese hwy in Fox going southwest from the brewery and Player HQ to Goldstream Rd
Added in the Turtle Club in Fox, a steak restaurant. This accepts deliveries and gives jobs
Added in Arctic Circle Trading Post (Wildwood General Store) just north of Pump Station 7. This accepts deliveries and gives jobs.
Please note, this is not the Arctic Circle! The Arctic Circle is between Rollercoaster and Prospect Creek and is a rest stop.
Added Sourdough Bulk Depot and Sourdough Express to their real world positions across from Volvo. Both offering jobs.
Added in Petrol/Gas Station at intersection before Volvo as is in real world.
Changed trailer parking spots at Silvergulch Brewery as Difficult Trailer spot was blocking regular parking.

Traffic/AI
Fixed AI disappearing at Wiseman turnoff and also at Yukon River Camp
Fixed Traffic on Dalton through taps between Livengood and Yukon.
Stopped Traffic on Airport road at Chandalar

Terrain
Changed Dirt material file
Fixed Grass on rest areas
Fixed some holes in terrain.
Removed Lines on Dirt Road at Beaver Slide
Fixed furthest north lake from Wiseman being partly above ground.
Fixed hole at Carlile Fairbanks
Fixed Terrain just before pump station 7
Fixed some anomalies/holes at top of Chandalar Shelf on Rock wall

Misc
Added new signs at Prudhoe/Deadhorse
Added services back to Coldfoot
Removed delineators covering rest areas
Added Coffee as a Cargo.
Removed some old SCS textures that may have caused a conflict with their updated versions.
Changelog v1.53

You only need the W900 Tuning Pack DLC along with the Base Game to play this Map!

Overhauls and New Companies

Fox Weigh Station completely overhauled to match its real world counterpart.
AI Trucks now stop at Fox Weigh Station.
Added more to Old Steese hwy in Fox going southwest from the brewery and Player HQ to Goldstream Rd
Added in the Turtle Club in Fox, a steak restaurant. This accepts deliveries and gives jobs
Added in Arctic Circle Trading Post (Wildwood General Store) just north of Pump Station 7. This accepts deliveries and gives jobs.
Please note, this is not the Arctic Circle! The Arctic Circle is between Rollercoaster and Prospect Creek and is a rest stop.
Added Sourdough Bulk Depot and Sourdough Express to their real world positions across from Volvo. Both offering jobs.
Added in Petrol/Gas Station at intersection before Volvo as is in real world.
Changed trailer parking spots at Silvergulch Brewery as Difficult Trailer spot was blocking regular parking.

Traffic/AI
Fixed AI disappearing at Wiseman turnoff and also at Yukon River Camp
Fixed Traffic on Dalton through taps between Livengood and Yukon.
Stopped Traffic on Airport road at Chandalar

Terrain
Changed Dirt material file
Fixed Grass on rest areas
Fixed some holes in terrain.
Removed Lines on Dirt Road at Beaver Slide
Fixed furthest north lake from Wiseman being partly above ground.
Fixed hole at Carlile Fairbanks
Fixed Terrain just before pump station 7
Fixed some anomalies/holes at top of Chandalar Shelf on Rock wall

Misc
Added new signs at Prudhoe/Deadhorse
Added services back to Coldfoot
Removed delineators covering rest areas
Added Coffee as a Cargo.
Removed some old SCS textures that may have caused a conflict with their updated versions.
Changelog
Fixed missing models
Fixed about 23 road sections that would vanish when you drove on them, thus causing you to fall into oblivion.
These were on the Elliot Highway just before the Dalton, a hill in the Taps area, most of Atigun Pass, and just past Atigun going Northbound.
This affected only the Winter Map.

Also discovered some signs had completely replaced themselves and others had disappeared.
I have removed these for now and will fix them later. These were all Arctic Ocean Access signs in Prudhoe.

A couple of intersections had turned to very dark asphalt, these have been fixed.
An invisible intersection in Deadhorse has also been fixed.
Changelog
Livengood Airport and Camp area rebuilt from scratch and are now as close to the real world Livenggod Camp/Airport as I can get.
The first mile of the Dalton had to be adjusted a little as well as it was also not quite right.
Changelog
The Required Files have been merged into the main Files now and is no longer needed.
Adjusted a few signs I found had decided to face a different direction or had moved.
Fixed a streetlight at Fox that was in the road.
Pushtruck icon should be fixed now.
Changelog
Traffic has again been reduced on the Elliot Highway.
Traffic should no longer overtake at will on the Elliot Highway. The Dalton is a different story, traffic can overtake at will on that.

Fixed Windsock in the middle of the crossing at Pump Station 3
Fixed Sign at Livengood turnoff that had spun around.

Adjusted price of Gas/Diesel at Coldfoot for both maps to be current real world price of $7.50 Gal, or $1.981 per litre.

Various minor fixes to terrain on Winter Map.

Fixed entrance to Akwest and also the Hotel at Prudhoe.
Changelog
Updated to game version 1.48

Changelog
The whole area around where Carlile in Fairbanks is located has been redone completely.
Added in Carlile's Fuel/Chemical Depot.
Added in Carlile's Truck Shop.
Moved Plaster and Sons, Mack, Freightliner to more suitable locations due to the revamp.
Changed the roads and speed limits for them to be inline with the real world.
Added in the roundabout at Danby St and Wembley Ave. (This was challenging)
Changed the intersection at Danby St and Johansen Expwy.
Changed the intersection halfway between Farmers Loop and Goldminers.
Reworked the Steese along that way.
Added in a new company with new jobs, Air Land Transport. Its is located across fom the Carlile Truck Shop.
Fixed a reported sign issue just north of the Wiseman turnoff.
Added purchaseable Carlile Fuel Tanker Skin.
Added in K&W as parked tankers to Carlile Fuel and Chemical Division.
Please note other companies might show up as well at this stage I havent had time to redo all the different size tankers as parked vehicles.
Blocked off certain areas currently being worked on and those that have nothing past them. Added invisible walls as well.
Added in some fast food trailers one at the parking area past Hilltop and the other at Hotspot Cafe. Also added people in these locations.

Changelog
Updated to game version 1.45

Fixed a couple of spots where the ai lines were slightly off causing traffic to do an erratic manouver.
Fixed lines on road in same areas. They should line up correctly now.
Changed the fence heading out of Farmers Loop up the hill going towards Fox to match its real life version.

With 1.45 we had some trailer changes so I have added all of the changes in and also
added in some new skins for them, as well as new skins for newer trailers and updates to
some older skins.

About Mod

Latest Version v1.58.1.4 Hotfix
Game ATS
Category Maps
Game Version 1.58.x
Downloads 6468
Created 3 years ago
Last Updated 1 month ago