Dirty Tire Tracks 1.1.0.0
Updates
Changelog 1.1.0.0
- Grass will now regrow back after tire tracks disappear
- Added settings menu where you can change some parameters:
- Time (hours) after which the tracks disappear
- Whether or not ground wetness affect size of tracks
- Minimum ground wetness when dirty tire tracks will be generated
- Size (width) of tracks
- Whether or not tracks will be generated on fields too
- Whether or not tracks will be saved to an external file
- All parameters are global for all vehicles by default. However you can set special parameters for some vehicles if you want
- You can delete all tire tracks of current / all vehicles in menu
- When you sold vehicle its tracks will be deleted
!!!Important!!!
- Always save your game right before exiting game. Otherwise the tracks which will disappear between save and exit will never disappear after you reload savegame again.
- When you delete savegame from slot 1 e.g. and want to start new game on this slot, it is recommended to delete folder with tracks for that slot. (your folder to FS19/modsSettings/DirtyTireTracks/Tracks/1)
- Driving with many vehicles at same time with save tracks activated can cause FPS drop on slower CPUs.
-you can activate / deactivate mod function for current vehicle types (it will be saved in config file for all savegames)
-you can activate / deactivate mod function as global for all vehicles
-only Admin can do this in multiplayer
-all controls can be set in your Inputbindings
Default controls:
KEY_lalt KEY_t - turn on / off mod function for current vehicle
KEY_lctrl KEY_t - turn on / off mod function global
If you find any errors or issues, let me know in comment or to kenny456@seznam.cz and i will fix it in next version.
Videos
Files
Download Latest Version
Version: 1.1.0.0Updated: 3 months ago
Total Size: 47 KB FS19_DirtyTireTracks.zip external download · 47 KB · added 3 months ago
About Mod
Latest Version | 1.1.0.0 |
Game | FS 19 |
Category | Developer Tools |
Game Version | 1.5.1 |
Downloads | 532 |
Created | 5 months ago |
Last Updated | 3 months ago |
I can't get it to turn off globally, and half the time, I can't get it to let me turn off the trailers. I do like how it works with heavy machinery, which would be really realistic, but I don't like how it actually removes all pavement textures down to the bare dirt. It never lets the grass grow back, as would be realistic.