Effortless Building: Sophisticated (Enhanced Fork) v4.0
0/5,
0
votes
Description
Sophisticated Building is a stability-focused, feature-rich fork of Effortless Building for large survival projects. It aims to offer dependable performance, improved placement systems, scalable reach upgrades, backpack integration with upgrade limits, enhanced HUD clarity, and improved sync to ensure consistency and efficiency in large builds.
Features
- Advanced shape builder with lines, walls, floors, cubes, circles, cylinders, spheres, cones, pyramids, diagonals, slopes and more construction patterns.
- Terraforming system (alpha) with Terrain Mound mode to create hills, slopes, plateaus, mountains and cliffs with optional noise settings.
- Mirror and array features like axis mirror, radial mirror with a pivot point, and repeat array with a custom offset.
- Flexible replace modes (air-only, blocks-only, combined, and offhand-filtered) with tile-entity protection and placement previews.
- Full undo and redo functionality.
- Live cost overlays and inventory validation for real-time material tracking.
- Randomizer Bags (5 / 9 / 27 / 54 slots) for randomized block placement using stored templates.
- Reach Upgrades (tiers 1–3) to increase maximum building reach.
- Building Upgrade for SophisticatedBackpacks to increase the maximum number of blocks placed simultaneously (tiers 1–4 and Omega).
Build Modes
- Single Block
- Line
- Wall (solid / hollow)
- Floor (solid / outline)
- Cube (solid / hollow / skeleton)
- Circle and Cylinder (corner or center placement, solid or ring variants)
- Sphere (solid or shell)
- Pyramid
- Cone
- Diagonal Line and Wall
- Slope Floor
- Terrain Mound (alpha)
Modifiers
- Mirror across X, Y, and Z planes
- Radial Mirror around a pivot point
- Array repetition with custom offsets
Dependencies
- Fully functional as a standalone mod.
- The Building Upgrade item requires SophisticatedBackpacks to provide functionality; otherwise, it serves as a decorative placeholder.
Sophisticated Building is a stability-focused, feature-rich fork of Effortless Building for large survival projects. It aims to offer dependable performance, improved placement systems, scalable reach upgrades, backpack integration with upgrade limits, enhanced HUD clarity, and improved sync to ensure consistency and efficiency in large builds.
Features
- Advanced shape builder with lines, walls, floors, cubes, circles, cylinders, spheres, cones, pyramids, diagonals, slopes and more construction patterns.
- Terraforming system (alpha) with Terrain Mound mode to create hills, slopes, plateaus, mountains and cliffs with optional noise settings.
- Mirror and array features like axis mirror, radial mirror with a pivot point, and repeat array with a custom offset.
- Flexible replace modes (air-only, blocks-only, combined, and offhand-filtered) with tile-entity protection and placement previews.
- Full undo and redo functionality.
- Live cost overlays and inventory validation for real-time material tracking.
- Randomizer Bags (5 / 9 / 27 / 54 slots) for randomized block placement using stored templates.
- Reach Upgrades (tiers 1–3) to increase maximum building reach.
- Building Upgrade for SophisticatedBackpacks to increase the maximum number of blocks placed simultaneously (tiers 1–4 and Omega).
Build Modes
- Single Block
- Line
- Wall (solid / hollow)
- Floor (solid / outline)
- Cube (solid / hollow / skeleton)
- Circle and Cylinder (corner or center placement, solid or ring variants)
- Sphere (solid or shell)
- Pyramid
- Cone
- Diagonal Line and Wall
- Slope Floor
- Terrain Mound (alpha)
Modifiers
- Mirror across X, Y, and Z planes
- Radial Mirror around a pivot point
- Array repetition with custom offsets
Dependencies
- Fully functional as a standalone mod.
- The Building Upgrade item requires SophisticatedBackpacks to provide functionality; otherwise, it serves as a decorative placeholder.
External Download Links:
You Might Also Like »
0 Comments
There are no comments. Be first to comment!