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Description
Professions is a self-contained system that adds occupations. It works like RPG skill systems where you level up different abilities over time. This mod adds a full progression system from level 1 to 100 that can be integrated into your world or modpack. Professions runs on both client and server.
Features
- 9 built-in professions: Smithing, Building, Mining, Logging, Farming, Crafting, Fishing, Hunting, Enchanting
- Building: +18 max health (+9 hearts), +22% profession EXP gain
- Crafting: +9 max health (+4.5 hearts), +22% profession EXP gain
- Enchanting: +0.010 movement speed, +22% profession EXP gain
- Farming: +0.010 movement speed, +22% profession EXP gain
- Fishing: +5 luck, +22% profession EXP gain
- Hunting: +0.10 sneaking speed, +22% profession EXP gain
- Logging: +5 luck, +22% profession EXP gain
- Mining: +9 max health (+4.5 hearts), +22% profession EXP gain
- Smithing: +10 attack damage, +22% profession EXP gain
- Data-driven professions that can be fully configured or expanded
- Support for multiple categories, letting modpack creators customize the system or remove parts of it entirely
- Event-driven architecture (version 2.0.0+), making it easier for other mods to interact with the system
- Rewards include profession XP, item rewards, and optional currency support through EightsEconomyP on Fabric
- Unlock system (version 0.2.0+) that restricts tool usage and block drops based on profession level
Professions is a self-contained system that adds occupations. It works like RPG skill systems where you level up different abilities over time. This mod adds a full progression system from level 1 to 100 that can be integrated into your world or modpack. Professions runs on both client and server.
Features
- 9 built-in professions: Smithing, Building, Mining, Logging, Farming, Crafting, Fishing, Hunting, Enchanting
- Building: +18 max health (+9 hearts), +22% profession EXP gain
- Crafting: +9 max health (+4.5 hearts), +22% profession EXP gain
- Enchanting: +0.010 movement speed, +22% profession EXP gain
- Farming: +0.010 movement speed, +22% profession EXP gain
- Fishing: +5 luck, +22% profession EXP gain
- Hunting: +0.10 sneaking speed, +22% profession EXP gain
- Logging: +5 luck, +22% profession EXP gain
- Mining: +9 max health (+4.5 hearts), +22% profession EXP gain
- Smithing: +10 attack damage, +22% profession EXP gain
- Data-driven professions that can be fully configured or expanded
- Support for multiple categories, letting modpack creators customize the system or remove parts of it entirely
- Event-driven architecture (version 2.0.0+), making it easier for other mods to interact with the system
- Rewards include profession XP, item rewards, and optional currency support through EightsEconomyP on Fabric
- Unlock system (version 0.2.0+) that restricts tool usage and block drops based on profession level
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Direct Download Links
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