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Description
Inspired by the Sanity: Descent Into Madness mod, this mod adds negative effects and disturbing events that become more severe as the player's sanity decreases.
Features
- Sanity Effects: Auditory hallucinations (below 75), color separation (below 60), whispers and blood overlays (below 45), shaking brain overlay and ghosts (below 30), and the Shadow Monster with a washed-out world (below 15).
- Sanity Loss: Triggered by attacking animals/players, eating spoiled food, lightning, hunger, thirst, taking damage, rain, darkness, being chased by monsters, suffocation, changing dimensions, losing pets, or being trapped in webs/water.
- Sanity Gain: Triggered by sleeping, breeding animals, eating healthy food, wearing a Garland, earning advancements, completing quests, staying near pets or sane players, killing mobs, Composure effect, or staying near campfires.
- Customization: Most features can be customized through the mod configuration file.
- Compatibility: Integrated support for Botania, CraftTweaker, Nutrition, and Thaumcraft 6.
Content
- Garland: A head/Baubles item crafted with small flowers. It can be damaged by water, fire, lightning, and explosions.
- Umbrella: Prevents sanity loss from rain and protects the Garland. Can be damaged by lightning, fire, explosions, attacks, and breaking.
- Potion of Composure: Brewed using small flowers and a Regeneration Potion. Restores 1 sanity every 40 >> amplifier ticks.
- Shadow Monster: A high-health, fast entity that hunts players with critically low sanity. Killing it restores a large amount of sanity.
Installation Instructions
Required dependencies:
- Baubles (required since version 1.3.3)
- GeckoLib (required since version 1.4.6)
Credits
- croissantnova (textures modified from Sanity: Descent Into Madness)
- Zapsplat (sound effects)
Inspired by the Sanity: Descent Into Madness mod, this mod adds negative effects and disturbing events that become more severe as the player's sanity decreases.
Features
- Sanity Effects: Auditory hallucinations (below 75), color separation (below 60), whispers and blood overlays (below 45), shaking brain overlay and ghosts (below 30), and the Shadow Monster with a washed-out world (below 15).
- Sanity Loss: Triggered by attacking animals/players, eating spoiled food, lightning, hunger, thirst, taking damage, rain, darkness, being chased by monsters, suffocation, changing dimensions, losing pets, or being trapped in webs/water.
- Sanity Gain: Triggered by sleeping, breeding animals, eating healthy food, wearing a Garland, earning advancements, completing quests, staying near pets or sane players, killing mobs, Composure effect, or staying near campfires.
- Customization: Most features can be customized through the mod configuration file.
- Compatibility: Integrated support for Botania, CraftTweaker, Nutrition, and Thaumcraft 6.
Content
- Garland: A head/Baubles item crafted with small flowers. It can be damaged by water, fire, lightning, and explosions.
- Umbrella: Prevents sanity loss from rain and protects the Garland. Can be damaged by lightning, fire, explosions, attacks, and breaking.
- Potion of Composure: Brewed using small flowers and a Regeneration Potion. Restores 1 sanity every 40 >> amplifier ticks.
- Shadow Monster: A high-health, fast entity that hunts players with critically low sanity. Killing it restores a large amount of sanity.
Installation Instructions
Required dependencies:
- Baubles (required since version 1.3.3)
- GeckoLib (required since version 1.4.6)
Credits
- croissantnova (textures modified from Sanity: Descent Into Madness)
- Zapsplat (sound effects)
External Download Links:
- Modsfire.com - sanity-1.4.0.jar [1.66 MB]
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