Analog Keyboard Movement and Driving Binds (For Wooting Users) 1.0
0/5,
0
votes
Updates for 1.0:
Created
This is especially for those who use an analog Wooting keyboard, but if others exist, it would probably work for them too.
Setting up analog motion controls in cyberpunk for both walking and driving is a bit fine, but it is possible and I did it for you!
For those who do not want to use controller inputs except for walking and driving. All other bindings retain their default mouse and keyboard functionality.
Save your original UserMappings input. Before doing this, backup inputUserMappings.xml file!
Place UserMappings Modified inputUserMappings.xml file into Cyberpunk 2077>r6>config and overwrite.
My analog binds are here. I use movement and driving binds of the default games controller.
If your keyboard is floppy with the profile, the following is the code: 42313eae-a4bf-4aa9-9106-7f79220fbff7.
Credits:
HunterAce12
Created
This is especially for those who use an analog Wooting keyboard, but if others exist, it would probably work for them too.
Setting up analog motion controls in cyberpunk for both walking and driving is a bit fine, but it is possible and I did it for you!
For those who do not want to use controller inputs except for walking and driving. All other bindings retain their default mouse and keyboard functionality.
Save your original UserMappings input. Before doing this, backup inputUserMappings.xml file!
Place UserMappings Modified inputUserMappings.xml file into Cyberpunk 2077>r6>config and overwrite.
My analog binds are here. I use movement and driving binds of the default games controller.
If your keyboard is floppy with the profile, the following is the code: 42313eae-a4bf-4aa9-9106-7f79220fbff7.
Credits:
HunterAce12
Files
0 Comments
There are no comments. Be first to comment!