Cyber Engine Tweaks (Performance Overhaul) 1.11.1
Updates
Updates for 1.11.1:
Added
-
API changes to support Imgui 1.81 and added missing ColorButton overloads.
-
Override has now 2 overloads to simplify usage, this will completely remove the original function or add one if it doesn't exist:
-
Override(typeName, fullFunctionName, shortFunctionName, function)
-
Override(typeName, functionName, function) - both full and short names are set to functionName
-
-
Observe has now 2 overloads to simplify usage, this will not remove the original function but will add one if it doesn't exist:
-
Observe(typeName, fullFunctionName, shortFunctionName, function)
-
Observe(typeName, functionName, function) - both full and short names are set to functionName
-
Changed
-
Fixed Override so that it can override at runtime after scripts have been loaded.
-
Revert Lua caching of functions as the new override method will work regardless.
Updates for 1.8.4:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.8.4
Updates for 1.8.2:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.8.2
Updates for 1.8.0:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.8.0
Updates for 1.7.3:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.7.3
Updates for 1.7.2:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.7.2
Updates for 1.7.1:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.7.1
Updates for 1.7.0:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.7.0
Updates for 1.6.1:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.6.1
Updates for 1.6.0:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.6.0
Updates for 1.4.2:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.4.2
Updates for 1.4.1:
https://github.com/yamashi/CyberEngineTweaks/releases/tag/v1.4.1
0.10.0:
By disabling antialiasing (TAA), the default option can improve performance on older hardware. This option is disabled.
This mod fixes several performance issues including the use of AMD SMT. It also fixes bugs like AVX crashes and adds fun hacks to play with (for example, debug menus).
If you are bound to GPU, you will not see any increase in performance for your average FPS, but less drops in FPS.
Updates for 0.8.1:
Apparently the pedestrians were removed in 0.8.0, fix it with this shoud. Also I moved most patches to be pattern-based which means only spectrum fix will not work if you modified your exe for some reason.
This mod fixes several performance problems, including the use of AMD SMT. It also fixes bugs like AVX crashes and adds fun hacks for playing (for example, the debug menus).
If you are bound with GPU, on your average FPS you won't see any increase in performance, but should see fewer FPS drops.
Updates for 0.7.1:
This is a breaking upgrade from the old versions.
Please delete:
Cyberpunk2077.exe.
plugins performance_overhaul/
version.dll
Then you can unzip this in bin/x64 as usual. The config and logs are now in plugins/cyber_engine_tweaks/
Updates for 0.7.0:
This is a breaking upgrade from the old versions.
Please delete:
Cyberpunk2077.exe.plugins
performance_overhaul/
version.dll
Then you can unzip this in bin/x64 as usual.
The config and logs are now in plugins/cyber_engine_tweaks/
Updates for 0.6.0:
- Remove double trampolines
If you are GPU bound, there will be no increase in performance on your average FPS but fewer FPS drops.
Why use the mod and not just modify the exe?
This mod will still work when the game is updated and every time a new update is made it is necessary to modify the exe.
This mod does not edit game files so that corruption or repair is not in danger.
Drag and drop a few files is easier.
This mod is open source with a different fix https://github.com/yamashi/AmdCyberpunkPatch.
Usage:
Just drop all the files downloaded from the /bin/x64/ directory.
Enjoy!
Currently fixed:
- AMD SMT
- Spectre mitigation (both AMD and Intel benefit from this)
- AVX crash (has to be enabled in preformance_overhaul/config.json)
- Virtual input ( https://www.reddit.com/r/cyberpunkgame/comments/kb73fr/fix_for_virtual_input_not_working/ )
- PoolCPU & PoolGPU allocation
- Unlock the debug menu in the main menu so you can play around with whatever you want ;)
More info on Github page
Credits:
awpsoleet
Files
Download Latest Version
Version: 1.11.1Updated: 2 months ago
Total Size: 2.01 MB Bug_fixes-107-1-11-1-1613436435_modland.zip direct download · 2.01 MB · added 2 months ago
About Mod
Latest Version | 1.11.1 |
Game | Cyberpunk 2077 |
Category | Tools |
Game Version | 1.11 |
Downloads | 3569 |
Created | 4 months ago |
Last Updated | 2 months ago |
Thx!!!