Orbital Air Traffic Enhanced v1.0.1
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Description
Fixes and improvements for the Orbital Air shuttles taking off from the spaceport, and now landing there as well.
Features
- Shuttle traffic no longer stops as soon as Dog Eat Dog starts; it now stops only when the player enters the stadium.
- Shuttle traffic resumes after the spaceport section of The Killing Moon is finished and credits roll.
- Shuttles now properly land using existing logic, animations, and VFX.
- Fixed an issue where shuttle rocket VFX and graphics would get stuck in the sky.
- Shuttles now use full-quality models instead of low-poly proxy meshes at almost all distances.
- Added a second launching and landing shuttle at Pad 01 with a custom schedule.
- Pad 01 shuttle schedule: takes off between 5 AM-7 AM or 5 PM-7 PM, and lands between 10 AM-1 PM or 10 PM-1 AM.
- Animated launch towers that open during takeoff and close to catch the shuttle during landing.
Requirements
- ArchiveXL
- Removes the existing 01 and 03 pads to replace them with the new animated ones.
Known issues / limitations
- The new Pad 03 shuttle schedule will only start after the whole system restarts, if it was blocked by the Dog Eat Dog bug, or after the Pad 01 shuttle takes off for the first time after installing the mod.
Installation Instructions
Unzip the main archive into the Cyberpunk 2077 folder so that the OrbitalAirTrafficEnhanced.archive and OrbitalAirTrafficEnhanced.xl files end up in Cyberpunk 2077\archive\pc\mod.
Fixes and improvements for the Orbital Air shuttles taking off from the spaceport, and now landing there as well.
Features
- Shuttle traffic no longer stops as soon as Dog Eat Dog starts; it now stops only when the player enters the stadium.
- Shuttle traffic resumes after the spaceport section of The Killing Moon is finished and credits roll.
- Shuttles now properly land using existing logic, animations, and VFX.
- Fixed an issue where shuttle rocket VFX and graphics would get stuck in the sky.
- Shuttles now use full-quality models instead of low-poly proxy meshes at almost all distances.
- Added a second launching and landing shuttle at Pad 01 with a custom schedule.
- Pad 01 shuttle schedule: takes off between 5 AM-7 AM or 5 PM-7 PM, and lands between 10 AM-1 PM or 10 PM-1 AM.
- Animated launch towers that open during takeoff and close to catch the shuttle during landing.
Requirements
- ArchiveXL
- Removes the existing 01 and 03 pads to replace them with the new animated ones.
Known issues / limitations
- The new Pad 03 shuttle schedule will only start after the whole system restarts, if it was blocked by the Dog Eat Dog bug, or after the Pad 01 shuttle takes off for the first time after installing the mod.
Installation Instructions
Unzip the main archive into the Cyberpunk 2077 folder so that the OrbitalAirTrafficEnhanced.archive and OrbitalAirTrafficEnhanced.xl files end up in Cyberpunk 2077\archive\pc\mod.
External Download Links:
Direct Download Links
About Mod
| Latest Version | v1.0.1 |
| Game | Cyberpunk 2077 |
| Category | Graphics |
| Game Version | 1.11 |
| Downloads | 22 |
| Created | 4 weeks ago |
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