Canadian Prairies V1
5/5,
15
votes
Description:
Canadian Prairies V1
This is the canadian prairies fs17 map , it was build from ground up so this is not a replica of the old one.
The map has 10 greenhouses, 4 garden fruits, 40 pallets and 21 fruits to harvest. Many mod has been
installed on the map and a lot of empty space to place your own mod.
I included pictures of winter season taken in testing mode.
Note: Chopstraw and seasons mods ready.
Thank you for your help with the preview map.
Have Fun!
Credits:
reneb
Files
28 Comments
joe (Guest)
gates don' work at the refinery
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renebqc
author
There were many problems left I realise but I will correct them and upload a new map today, So far I have corrected all sawmills triggers and move all birch stage 4 and 5 away from fields, improved woodchips sale points and tested them. I am working on the remaining issues. thank you for reporting problems, it makes a better map for you all. Vous pouvez laisser vos messages en francais si vous le desirer.
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Twink (Guest)
renebqc and James each took the full 12 in the behinds at the "Port" sell point. Will meet you both again their tomorrow for twin facials like yesterday. Great guys.
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James (Guest)
same problem with station labrador selling point. better check all station
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James (Guest)
selling point "Port" east entry is floating cannot be entered.
it can be entered from west
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James (Guest)
@renebqc thanks for another great map. Digestate and fuel able to unload properly. but there is problem for storing digestate.
i try to use digestate as material for fertilizer and it able to unload properly as liquid manure. but when i am trying to store it at liquid manure storage it unable to. Did digestate suppose to be able stored there or i need another storage?.
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COMPAQ-Modding-Mapping
Sorry for my english... I'am speak with traductor
Because I am french
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COMPAQ-Modding-Mapping
Of nothing yes it is well 0.0005 for the massPerLiter but I think that for WWeeDD it is necessary to increase the yield and the price because 1 kilos of soya is worth the same so it would take at least 8000 to 10000 for the sale of WWeeDD
In any case good map with everything you need. Thanks and good continuation for the v1.1 or v2 ... and good games to all
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renebqc
author
I had no success with seasons 1.1 so I use version 1. It takes my pc approximatly 30 sec to load the map with seasons mod 1. I started a correction map but it will take a few days to complete. I have to replace all birch tree stage 4 close to fields they create problems with harvester when to close. I have adjusted the log sale triggers"water" set to high in forest. To correct the weed problem you can use the fruit millet above and duplicate it then rename it weed in modDesc.xml, it will solve the problem until I complete the version 1.1. Thank you.
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highdesert
thanks, compaq. worked for me, but only with the massPerLiter set to 0.0005 like the others.
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COMPAQ-Modding-Mapping... (Guest)
Your problem was (massPerLiter="90")
I change them to massPerLiter "0.3"
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COMPAQ-Modding-Mapping... (Guest)
000000.... I have resolved your problem on the map for the harvest of the wweed PLZ Change the line in moddesc
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highdesert
don' know if this helps with the weed harvesting problem: sowing leaves a plowed texture instead of the usual sowing texture.....
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hammerhead (Guest)
Great Map.......Best ever....Keep up the GREAT WORK 5 STARS
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COMPAQ-Modding-Mapping... (Guest)
Big big problem with the harvest of WWEEDD when will it be ready?
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