Canadian Prairies V1

2223
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929.69 MB
files size
28
comments
0
videos
avatar
6 years ago
59
likes
97
dislikes
5/5, 15 votes

Files

About Mod

Latest Version V1
Game FS 17
Category Maps
Downloads 2223
Created 6 years ago

28 Comments

joe (Guest)
5 years ago
gates don' work at the refinery
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renebqc author
6 years ago
There were many problems left I realise but I will correct them and upload a new map today, So far I have corrected all sawmills triggers and move all birch stage 4 and 5 away from fields, improved woodchips sale points and tested them. I am working on the remaining issues. thank you for reporting problems, it makes a better map for you all. Vous pouvez laisser vos messages en francais si vous le desirer.
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Twink (Guest)
6 years ago
renebqc and James each took the full 12 in the behinds at the "Port" sell point. Will meet you both again their tomorrow for twin facials like yesterday. Great guys.
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James (Guest)
6 years ago
same problem with station labrador selling point. better check all station
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James (Guest)
6 years ago
selling point "Port" east entry is floating cannot be entered. it can be entered from west
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James (Guest)
6 years ago
@renebqc thanks for another great map. Digestate and fuel able to unload properly. but there is problem for storing digestate. i try to use digestate as material for fertilizer and it able to unload properly as liquid manure. but when i am trying to store it at liquid manure storage it unable to. Did digestate suppose to be able stored there or i need another storage?.
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Sorry for my english... I'am speak with traductor Because I am french
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Of nothing yes it is well 0.0005 for the massPerLiter but I think that for WWeeDD it is necessary to increase the yield and the price because 1 kilos of soya is worth the same so it would take at least 8000 to 10000 for the sale of WWeeDD In any case good map with everything you need. Thanks and good continuation for the v1.1 or v2 ... and good games to all
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renebqc author
6 years ago
I had no success with seasons 1.1 so I use version 1. It takes my pc approximatly 30 sec to load the map with seasons mod 1. I started a correction map but it will take a few days to complete. I have to replace all birch tree stage 4 close to fields they create problems with harvester when to close. I have adjusted the log sale triggers"water" set to high in forest. To correct the weed problem you can use the fruit millet above and duplicate it then rename it weed in modDesc.xml, it will solve the problem until I complete the version 1.1. Thank you.
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highdesert
6 years ago
thanks, compaq. worked for me, but only with the massPerLiter set to 0.0005 like the others.
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COMPAQ-Modding-Mapping... (Guest)
6 years ago
Your problem was (massPerLiter="90") I change them to massPerLiter "0.3"
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COMPAQ-Modding-Mapping... (Guest)
6 years ago
000000.... I have resolved your problem on the map for the harvest of the wweed PLZ Change the line in moddesc
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highdesert
6 years ago
don' know if this helps with the weed harvesting problem: sowing leaves a plowed texture instead of the usual sowing texture.....
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hammerhead (Guest)
6 years ago
Great Map.......Best ever....Keep up the GREAT WORK 5 STARS
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COMPAQ-Modding-Mapping... (Guest)
6 years ago
Big big problem with the harvest of WWEEDD when will it be ready?
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