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13593 downloads 1.1 GB 64 comments

Greatfields 600Ha BETA6 BIG CHANGES

Rating: 5/5, based on 43 votes
uploaded 2017-06-11 13:02:16, by BrabusEV12

Very big map, perfect for Big Bud DLC!

1. Fields 0.6Ha - 600Ha!
2. Huge forest ~100Ha
3. 17 selling points (3x for wool and 2x for wood)
4. Changed economy (Varied prices and demands... For example "MarketGarden" - Very high prices, low demand (price drop after 50 000l) and limited opening time (8AM-8PM), "Green Oil" - Lower prices, very big demand (3 000 000l) and fast price reset.
5. Animals in one place
6. Very big silo (5.000.000l)
7. Plenty of flat zones for own placeables
8. Industrial area and town
9. 2x Train
10. 2x Very big refinery (2.000.000l capacity, 40.000l/h efficiency) (Road Train Friendly)



FIELD 2-1.21Ha
FIELD 3-2.31Ha
FIELD 4-2.78Ha
FIELD 5-0.61Ha
FIELD 6-1.36Ha
FIELD 7-1.45Ha
FIELD 8-0.70Ha
FIELD 9-5.93Ha
FIELD 10-0.61Ha
FIELD 11-2.20Ha
FIELD 12-2.67Ha
FIELD 13-2.90Ha
FIELD 14-0.87Ha
FIELD 15-1.90Ha
FIELD 16-3.02Ha
FIELD 17-1.07Ha
FIELD 18-2.37Ha
FIELD 19-20.40Ha
FIELD 20-30.30Ha
FIELD 21-5.92Ha
FIELD 22-5.93Ha
FIELD 23-40.40Ha
FIELD 26-1.36Ha
FIELD 27-30.35Ha
FIELD 28-35.75Ha
FIELD 29-14.46Ha
FIELD 32-5.15Ha


I used a lot of downloaded objects. In final version, I'll add full list of authors. 

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uploaded by BrabusEV12
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Comments (64)

2017-06-11 22:38:02 Rob (Guest)
Sadly still no compatibility for Courseplay in the largest field, again still a cracking map tho
2017-06-11 22:43:10 BrabusEV12
@Rob - so I have no idea whats is wrong. But only on field 1 is that problem?
2017-06-11 23:54:42 uh oh (Guest)
Freezes when i buy field one
2017-06-12 00:45:14 Rob (Guest)
@Brabus, yes, maybe the field is just simply too big for courseplay to work it
2017-06-12 01:11:40 BrabusEV12
@uh oh - Now my hope is dead... I even changed base of map. But feeze or just is 00:00 on the clock, and you can only walk? If you have this problem try this: IF YOU HAVE PROBLEM WITH BUYING THIS FIELD, JUST MOVE AWAY FROM BUYPOINT, THEN BACK AND AGAIN PRESS "R" BUTTON.
2017-06-12 01:22:24 BrabusEV12
@Rob - I using trailers with big capacity, even 400.000 l :D Tractors and harvesters are standard... I know is cheating, but I harvested 6 000 000 soybeans on non fertilized field :) Transport that amount is impossible with standard trailers :)
2017-06-12 10:01:38 FarmersBoy
A very impressive and well designed map - thank you... I've not explored / worked all of this map yet.. but I'm very excited with all the things I have tried. No issues so far! :) I really like all the working features and the layout... I initially thought the birds eye view looked too formal / regimented for my tastes... but on the ground, it's not noticeable and set out really well with a lot of thought! I love the big flat open spaces for turning trucks and machinery and for setting large placeable buildings! This could well be one of my top 3 maps! Please keep up the great work and thanks again for all your hard work!
2017-06-12 14:43:38 Swift (Guest)
Maybe a suggestion... What if you split field 1into 2 fields, right down the middle with a dirt road and some grass edges going through there. That way, those players who want to, can join the fields to create 1 large 600ha field. I think it could sort out both the Courseplay and buying issue by having 2x 300ha fields to begin with; instead of 1x 600ha field which seams to bug some people. This is just a suggestion. I don't want to tell you how to make your map. I think it is a fantastic effort so far. I am just thinking of things that could work to finally get this great map into a release stage. E.g. I often join adjacent fields wherever I can, to increase my farm before looking into buying much bigger fields. And quite often Joining a few smaller fields can yield quite a large field in fairly short time. I see some potential on this map for fields 28, 30 and 31in particular (although I have not played this map yet, I just looked at the map - I desperately do want to play it once it's released). Once these three fields a joined it will create quite a large field already! Perhaps you can consider something similar for field no. 1? Not sure what other players will think of it, but I think it's something that can help and with some joining of fields, players can still have the entire Field 1 (field 1a +field 1b) without running in to buy problems, I'd hope.
2017-06-12 14:49:33 Swift (Guest)
Or, even if you split field 1 into 3 equal but separate fields, those will still be 3 massive fields (200ha per field). And if people want to they can join the fields together to create that illustrious 1x 600 ha field. It think it will be easier to buy 3x 200ha fields, one after each other, for both the computer system and the up and coming Farm Sim farmer :-)
2017-06-12 14:59:48 Swift (Guest)
Sorry, I am talking a lot here now... Still thinking as I'm typing. First of all, I am thinking of a Horizontal (East - West) Split of field 1. (please not vertical, lol). And even if you split field 1into 4 fields. It's still 150ha per field, which is pretty huge by any measure... Easy enough for players to join fields if they still want the full 600ha I'd say. Just thinking out loud, OK, I'll stop now. Can't wait to see when the release will be :-) Thanks again for this massive effort!
2017-06-12 15:04:41 Swift (Guest)
With Horizontal split (East - West) I mean a dirt road going form east to west through the field, in order to create a northern part and a southern part of the field, just to clear that up. I'll keep quiet now...
2017-06-12 22:24:56 BrabusEV12
@Swift - Sorry... I can't... Field 1 is main part of this map. Is too much work with it and is another problem... Changing fields now, when a lot of people playing on this map will destroy their save game. You have a big choice of fields. You can also edit this map in Giants Editor. Just find tutorial how to make a field in game. This is easy, but time consuming...
2017-06-13 03:06:45 jd (Guest)
Need to be able to download from
2017-06-13 14:00:53 Ginovanni02
Hi a very nice map even i think field one is just to big. but i can split it myself. some of the buildings are to high and have to be little lower in to the ground. again i can do it myself. where make i pig food? maybe in next update you can do it. and i don't mind to start over a new save game . happens with many map updates
2017-06-13 14:50:09 Paja (Guest)
Hello, is it possible to do it bug free? Error log from this map is too large...
2017-06-13 14:56:40 Swift (Guest)
Thank you BrabusEV12... I understand your concern and respect it fully. Wishing you all the best to getting this map to a final release soon. I'll keep my eyes open and follow the progress. God Bless!
2017-06-13 17:35:46 GHOSTDC
Swift, go to store and go to misc. and buy the roller you can cut field 1, down into separate fields yourself. It will put grass, in areas you want to make to separate the fields. I have been playing this Map. I got field 1 harvested, only took 10 hrs lol. now I got 10 tractors with 10 krone loading wagons picking up straw swath (each holds 71,500 ltrs). This will take days. This is the best map I have played yet ! keep up the great work !!!!
2017-06-13 19:36:03 BrabusEV12
@Ginovanni02 - Now I think to remove TMR... Because people with weak computers have problem with frame drops... This is not important... You can build it as placeable. So this is not big problem
2017-06-13 19:41:14 BrabusEV12
@Paja - First I must finish everything, then I'll try repair bugs. I'll try because this is my first map and mod... I'm still learning. But you can play, these errors don't affect the game... I have hundreds of hours on this map and I had no any problem...
2017-06-13 20:05:24 BrabusEV12
@GHOSTDC - Haha Good luck :D I just started harvest on field 1... On 4x CR10.90
2017-06-14 02:52:46 JD (Guest)
@BrabusEV12 You need to make it downloadable from
2017-06-14 05:44:10 CARL92 (Guest)
@JD - Why? Sharemods is easy and fast.
2017-06-14 13:12:19 Swift (Guest)
Sharemods is horrendous(virus prone) and slow... I guess it depends in which part of the world you live. Modland works much better for me too. plus mods on from Modland pass my virus check every time while Sharemods seldom does.
2017-06-14 13:41:55 Swift (Guest)
@GhostDC - I hear you, but my idea was to make purchasing "Field 1" easier. To do what you suggest would mean I have to buy Field 1 first anyway. However, this seems to be a problem on some Machines possibly due to the sheer size of Field 1. Hence the suggestion to split it up into smaller fields, then buy the fields one after the other. For those who then want that illustrious 600ha field, they can then just 'stitch' it together using a plow or ripper or whatever else will do it, to 'create' that massive "Field 1". But I understand BrabusEV12's concern and I have no quarrel.
2017-06-14 17:09:27 BrabusEV12
@JD - I don't share this only here... I have to slow internet for multiple uploads. Viruses? I never get any from sharemods. I using 2 computers and 2 different antivir
2017-06-14 18:05:16 BrabusEV12
@Swift - Maybe I'll do another verision of this map with few smaller fields on East side... But first I must finish this...
2017-06-14 20:42:16 ShagSpastic (Guest)
You've done a great job on this map so far. Keep it up.
2017-06-15 03:22:58 JD (Guest)
@BrabusEV12. I have gotten viruses from sharemods. But you have uploaded all the other versions to Modland so why cant you do this one also??? Its my favorite map and the only map i play right now. If you will please upload to modland. Do you also do any tractors or machinery , ect???
2017-06-15 18:28:41 BrabusEV12
Sorry... I have no time for making new post, just for you. Nobody complain... Before I uploaded it her, because I didn't know about sharemods. And no, this map is my first mod. Now I downloaded this map... No any viruses, and download time - 17 min
2017-06-17 14:45:52 RobinHottie
Hallo BrabusEV12, ich habe mir gestern Deine Map heruntergeladen, und kann nur sagen ---EINFACH KLASSE---................. Was mir richtig gut gefällt, ist die Weitläufigkeit der Map als solches. Ich spiele gern große Maps und habe dadurch auch die Technik für große Felder(Big Bud .....),sowie auch die Ami Trucks mit mind. 2Aufliegern.... Es wäre jedoch sehr schön wenn es mit dieser Map weitergehen würde ,das sie noch weiterentwickelt wird. Man könnte z.B. auch Onion , Carrot, Rye, Oat, Triticale ,Redcabbage ,Whitecabbage ,Spelt ,Hops mit einbauen um die Produktpalette zu erweitern.... Verkehr und Fussgänger wären auch eine Möglichkeit sowie Balloons oder Flugzeuge an Himmel um der Map noch mehr --Leben-- zu geben ......... Diese genannten Dinge und Vorschläge sollten allerdings keine Kritik sein sondern --NUR-- Anregungen !!!!!!!!!!!!!!!!!!!! Ich bin sehr gespannt wie und ob es weitergeht................... MfG RobinHottie
2017-06-20 02:21:14 BrabusEV12
@Rob - Courseplay working fine on field 1 Here is the proof:
2017-06-20 14:54:05 billyp (Guest)
Need to be able to load from Modland
2017-06-20 17:13:35 gege45
j'ai trouver q'une pépite ou sont les autre trés belle carte bravo
2017-06-20 19:39:11 BrabusEV12
@gege45 - Not yet. Only ond gold nugget... Maybe in the future I'll add... Now I working on traffic. And maybe I'll change railroad.
2017-06-25 19:07:03 JTS3
Please remove the streetlamps from the corners of field 29 in next release.
2017-06-25 21:11:22 BrabusEV12
@JTS3 - OK. Thanks
2017-07-20 22:18:00 GHOSTDC
Ok swift I understand what you are saying. I get slow fps in some areas, but I know this is in beta and we are here to help BrabusEV12 work out bugs. I thinks he has done an awesome job on his 1st map. I found some tippers that hold 200K liters (krampe SB3060 ). I get 2 dollies and use the Fendit Trisix 6 or 12 wheels and pull 2 200K tippers, so I am pulling 400K at 1 time. I am thinking of trying 3 tippers I think the tractors can pull them. Also I use the Amazone_CrassHopper V2.0 mower, not only does it cut grass, but also picks up straw swath. Each one holds 100K it does 24mph when mowing, and 120 when in normal driving, and you can get air on hills lol. I do have the Tardis mod it teleports you across map if you don't feel like driving. NOTE do not teleport if your hauling equipment, on lowboys, or logs in log wagons, Pallets, or bales vehicles and logs stay on ground, and pallets and bales do some bad things like fall out, teleport to other areas <<< not good . :)
2017-07-24 00:43:04 guest (Guest)
Are there going to be more updates?
2017-07-25 10:34:25 Entropie
Very Nice map and yes perhaps splitting the large field would be good ,so ppl can choose for themself if they want to make it into one big field. I've found another problem when I enter a vehicle you provided at the start of new game it is possible to hire workers but when I buy a new vehicle it seems helpers are not available . No mather what vehicle I buy. Also the only way i was able to get field 1 was by editing the map so field 1 is player owned from start any other way and game freezes
2017-07-26 00:29:35 Entropie
Put your back towards field 1 and look at the ground then I was able to buy field 1 and the helper problem was a mod conflict . I retryed it and it works fine now. Courseplay makes the game freeze but using AI hired helper tool is about the next best thing. Keep it up you have made a nice map
2017-07-28 14:21:30 BravoWhisk525 (Guest)
Hi BrabusEV12, when will the final version be released and will it be here on modland?
2017-08-14 18:59:07 BrabusEV12
Hi guys. In next month I'll back to this map. Now is summer time, so I don't want spend this time in home ;) Sometime Im working on traffic system, but this is very time consuming...
2017-08-27 21:19:52 Curious (Guest)
First off... love the map! It's a ton of fun to play. On field 14 I have a problem every time I'm seeding it. Northwest corner of the field, every time my sower (when using a hired helper) starts the last or second last row and it gets about 25 feet into the field, stops, and begins to turn around as if it hit the end of the field. Also, I can't seem to find a place to unload my grass. I'm looking for the typical big concrete structure that, once filled/compacted to a certain percentage you can cover it and it'll turn into silage. All the big concrete "bins" that I've found say they're for "chaff". Any suggestions anyone? Thanks!
2017-09-07 15:30:02 Curious (Guest)
Field 16 has some absolutely helper-breaking terrain contours in it. If those could be smoothed about a bit in upcoming versions that would be very helpful. Right now it causes many vehicles to stop and the helpers to declare they're finished working that field when they hit those areas.
2017-09-07 15:54:57 Curious (Guest)
Darn it.. I forgot to add that the back gate to the cow pasture area is open with no apparent way to close it. The cows are wandering the countryside. I even tried downloading a fencing mod and placing it in the opening, the cows go right through it.
2017-09-23 20:22:48 MATTIS (Guest)
BONJOUR cette maps n'a aucune évolution pas de laterie ,aucune fabrique ,abatoire etc .....juste des champs pour faire du traditionnel quelle intérêt
2017-09-27 21:37:48 GreatKhan (Guest)
Where is the milk tank ? :)
2017-09-27 22:59:02 c304 (Guest)
No milk tanks are seen, and silage storage tower flows down.
2017-09-28 00:24:13 GreatKhan (Guest)
Big farm is great for me but base could be better. no need different style of animal houses and all in one storage would be good in my opinion. also fermenter, seed production, fertilizer production, mix food production etc. i dont like to compare with another modders but one of modder making good bases. in the end i love this map still need to change somethings and making usefull. great job anyway :D
2017-09-30 20:55:46 jd (Guest)
PLEASE add some other crops. It will make it more. PLEASE add cotton for one of them if you will
2017-10-09 08:58:36 Adam (Guest)
where is this new map
2017-10-10 03:51:23 Curious (Guest)
Another thing I've noticed is that when I put the sugar beets into the "Farm Silo" (just behind the big concrete chaff bins by the farm) they disappear. Currently I should have about 350,000 of sugar beets in that silo. They were there last time I played, but once I quit the game they seem to always disappear from storage. VERY frustrating.
2017-11-06 05:36:29 Adam (Guest)
where is this map you said you were walking on it 2 moths ago
2017-12-05 19:03:11 Amaranthe (Guest)
Brak ruchu drogowego,ikony zwierzat nie sa w tych miejscach co sa zagrody,
2018-01-08 19:55:44 Adam (Guest)
for real are you done with this map
2018-02-06 09:19:16 Swift (Guest)
Looks like this project has been abandoned - Was really looking forward to a final release.
2018-02-19 19:32:04 mediamag (Guest)
This is a really great map. Thanks very much for it... look forward to seeing where you go with it in future.
2018-03-04 19:16:11 Adam (Guest)
the map maker I guess dose not care about everyone who wants to see a update to this map it really sucks
2018-05-28 22:18:45 Henk (Guest)
One of the best concepts for a map but unfortunately never finished, right? In this version traffic is missing and some small bugs but fully playable. The mix of small, middle, huge fields and the 600 ha field is very good. It allows to start with some small vehicles and grow your farm with every harvest. I had a lot of fun with it! Thanks to BrabusEV12! Any chance to get a finished version of this map?
2018-05-31 15:11:06 elbow19
Map trop bien merci a tous
2018-08-12 04:38:06 Ricco (Guest)
nur blöd wenn man feld 1 kaufen will stürzt das spiel ab
2018-08-12 09:40:40 koreanfarmer (Guest)
this map need sugarcane update(platinum edition) i tried modding this map add sugarcane fruit but failed :(
2018-08-12 14:21:53 MISTERM
Este mapa tiene un monton de errores de texturas
2020-01-04 08:33:31 Nacho (Guest)
When i download it, put it in my mod file it doesnt appear. Any idea on why thats happening? It also happens with other maps

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