ModLand.NET on FaceBook ModLand.NET on Google+ ModLand.NET on YouTube ModLand.NET on YouTube

Popular this Week

756 downloads 1.3 GB 3 video reviews 40 comments

River Po FS17 by Vaszics v 1.3

Rating: 3/5, based on 7 votes
uploaded 2017-05-19 19:24:05, by Vaszics
25
37

Description:


Guide River Po FS17 by Vaszics 1.3


 


Amendments to version 1.2


Creation of potato center. Here is a washed potato and a steamed potato unit. A separate storage unit has been designed for palletized products. The supply of raw material from the nearby storage can be solved.


Creation of a Strawberry Center in the area under the riding ground. There are two separate units beside the pallid strawberry. As a by-product compost.


I broke the wide bridge over the river.


At the end of the eliminated wide bridge, I formed a tunnel with lighting.


In the eastern part of the person and at the fast trains I formed another hub.


I set up boards for cherry garden and plum garden.


Aligning different objects (roadbeds, etc.).


Smaller landscaping, grassing.


I changed the defaulVehicles proposal. The basic program includes an original default drive (Goldcrest Valley). It is included in the default Vehicles, the associated machines and other modes. Directory name: Suggested machines and modes_defaulVehicles. The contents of this directory must be copied to the MOD subdirectory if you want to play it.


In version 1.3, besides the basic program, only the suggested machines and modes_defaulVehicles, as well as the other recommended machines and modes, are now available for the default recommended packages for defaultVehicles.zip.


CaseIH3162Cutter90ft_ModLandNet.zip is a wide (28 m) cutting head that is suitable for harvesting the following fruits (wheat, rape, barley, corn, sunflower, soybean, hops, oat, rye, triticale, spit)


As a reminder, the following are repeated:


The map can also work with trained trains. To do so, you must copy the contents of the attached TRAIN subdirectory to the correct location of the original FS17 program (you should make a copy of the original library before copying)


 


C: \ Program Files \ Farming Simulator 17 \ Farming Simulator 17 \ data \ vehicles \ train


 


Growth rate has been accelerated for arable crops.


You can personalize it according to your preference in the growthControl.lua file in FS17_GrowthControl mode by changing the current values.


 


Growcontrol.fruitnames = {{0} = "wheat", [1] = "grass", [2] = "rape", [3] = "barley", [4] Not used ", [6] =" potato ", [7] =" sugarBeet ", [8] =" sunflower ", [9] =" soybean ", [10] =" oilseedRadish " "[12] =" spelled "[13] =" oat "[14] =" rye, "[15] =" hops "[16] =" triticale "[17] =" onion " [18] = "carrot" [19] = "lettuce"};


(2) = 2, [3] = 2, [4] = 2, [5] = 0, [6] = 2, [7] = 2, [8] = 2, [9] = 2, [10] = 2, [11] = 2, [12] = 2, [13] = 2, [14] = 2, [15] = 2 [16] = 2, [17] = 2, [18] = 2, [19] = 2};


 


If you want the factory setting, you can delete the FS17_GrowthControl mode from the MOD directory.


 


Amendments to version 1.1:


Establish fuel sales at the port, aligned with the oil refinery east.


At the port, along with cargo shipping, the passenger branch was established, south of the freight port.


Creating a Point of Sales at a Shipyard.


Where there is pallid sales opportunity (potato, onion, carrot, letuce, booze, beer, hmilk, cake,


cherry, plum, saladMix, yogurt), a pallet pack is placed everywhere.


For the temporary storage (center, south, north storage), repair the refill silos triggers.


The exchange of mulch plates around the main entrance building of the central farm.


Replacing the pattern of the solid cladding everywhere on the map.


Decrease the ripening time of arable fruit by 50%. The description is still valid Further deceleration, acceleration, or reset.


AAA_HiredHelperTool is possible to increase the number of employable wage earners


Mode (MODPACK directory).


General vehicle washing at midnight with JLC_Wash_Vehicles_ModLandNet mode (MODPACK directory).


FS17_kotteUniversalPack mode pack (kotteUni_man, xml and kotteUni_fuel.xml) parameters


Repair or modify (MODPACK directory.


NLD_aHelmerBV_1000000, NLD_aHelmerBV_10000000 and NLD_manTGS18480 modes


Replace it with NLD_SX_210_Twinstar_Pack (newer version, in the MACHINES directory).


Adjusting floating objects (palm trees).


Landscaping, decoration (grassing).


 


Amendments to version 1.0:


Construction of Soybean processing plant and the associated temporary storage facility.


Creation of ball storage and new straw and grass sales point.


Compostmaster conversion (no longer just straw and manure can be given).


Reduction of the number of two aircraft (bomber and fighter) from two.


Clarify PDA map for better visibility and clarity


Adjusting the hmilk factory input-output trigger.


Construction of a viaduct in the north.


I loaded a trailer for the transport of non-bulk goods (booze, beer, hmilk, etc.)


(MAN_polupricep.zip) into the MODPACK package.


Smaller landscaping, decorations


River Po FS17 by Vaszics 1.0


The creation of the map was largely helped by the fact that many of the FS15 had downloaded it. Of course, the basic idea and some old forms blend with the new elements. I hope you will like it and many will play with it.


In my opinion, the information map is well-documented, so I'm just making a few basic listings.


The map is 4x


Key data


Factories


Cannery, Cake Factory, Refinery, Bakery, Hmilk, Distillery, Sawmill, Sand, Sugar Factory, Compost Master, Plum Garden, Cherry Garden, Mill, Fermenting Silo, Dryer, Forage Factory, PigFood factory


Store


BGA, Construction, Gardencenter train, Farmshop train, Port of grain mill train, Bufallo Grill, Power Plant, Graintrans 1-2, Woodtrans, Grain mill Water mill, Horse stable, Manure-slurry processing , City, City grain, Selling cotton (Airport)


Fruits


wheat, rape, barley, maize, sunflower, soybean, potato, sugarBeet, chaff, grass_windrow, dryGrass_windrow, silage, straw, woodChips, forage, pigFood, hops, oat, rye, triticale, spelled, onion, carrot, lettuce, compost , Manure, liquidManure, booze beer, bread, hmilk, sand, sugar, flour, cake, cherry, plum, saladMix, yogurt


Larger objects


Port, Castle, Railway station, Electric Hydro Plant, Airport, City, Villages


Fields 15


Each field is owned by grass 1.


The map can also work with trained trains. To do so, you must copy the contents of the attached TRAIN subdirectory to the correct location of the original FS17 program (you should make a copy of the original library before copying)


C: \ Program Files \ Farming Simulator 17 \ Farming Simulator 17 \ data \ vehicles \ train


In this case, the assembled train assembly shown in the accompanying drawings will travel.


The power and volume of the machines I have used and proposed for the map have been changed. It is only recommended to use these devices, of course everybody uses whatever equipment they want.


In accordance with the previous practice, the map contains the most important proposed equipment (the defaultVehicles.xml is included as basic machines).


Growth rate has been accelerated for arable crops.


You can personalize it according to your preference in the growthControl.lua file in FS17_GrowthControl mode by changing the current values.


Growcontrol.fruitnames = {{0} = "wheat", [1] = "grass", [2] = "rape", [3] = "barley", [4] Not used, "[6] =" potato ", [7] =" sugarBeet ", [8] =" sunflower ", [9] =" soybean ", [10] =" oilseedRadish " "[12] =" spelled "[13] =" oat "[14] =" rye, "[15] =" hops "[16] =" triticale "[17] =" onion " [18] = "carrot" [19] = "lettuce"};


 


(1)= 2, (2) = 2, [3] = 2, [4] = 2, [5] = 0, [6] = 2, [7] = 2, [8] = 2, [9] = 2, [10] = 2, [11] = 2, [12] = 2, [13] = 2, [14] = 2, [15] = 2 [16] = 2, [17] = 2, [18] = 2, [19] = 2};


 


If you want the factory setting, delete the FS17_GrowthControl mode from the MOD directory.


The modPack attached to the map contains the modes I use during the game. Optionally I suggest these as well.


 





Credits: Vaszics

Video Reviews

Download Links

uploaded by Vaszics
Report Mod / Contact

Comments (40)

2017-05-19 19:29:52 Tommy (Guest)
Thanks :)
2017-05-19 20:27:07 Vaszics
Hi Tommy! Willingly. Good game!
2017-05-20 11:09:24 terry (Guest)
great map 100 things to do.
2017-05-20 15:39:12 Walgalla
Hi Vaszics, again thanks for update! Could you explain in details or give some link to extra info about trained trains? What they can do? What features ships thats new train stuff? Does train support autoload?
2017-05-20 16:11:11 Vaszics
Hi Walgalla! Do the following. The contents of the attached TRAIN subdirectory must be copied to the correct location of the original FS17 (Important: make copies of the original library before copying, because if you do not like it, you can restore the original state.) The way: (copy here) C: \ Program Files \ Farming Simulator 17 \ Farming Simulator 17 \ data \ vehicles \ train
2017-05-20 16:20:47 Vaszics
Hi Walgalla! The LOCODRIVE mod is suitable for this. Here is the link: http://www.farming-simulator.com/mod.php?lang=en&country=gb&mod_id=60956 This train is constantly running on the map. I do not like it because it is spectacular, but it spoils the timely delivery of the train.
2017-05-20 19:39:05 holzbock21
V1.3 is not an FS17 File says Server!!!. I tried it on 3 different Servers. So pls. Fix Problem
2017-05-20 22:17:12 battlecommander (Guest)
awesome map, laggy in some spots, but very playable. also all my mods loaded with no problems
2017-05-21 06:39:23 mATT (Guest)
Great map How do you get seeds i have kottes and the default vehicles
2017-05-21 07:14:30 Vaszics
Three places (Storage Centrum, Storage North and South). Find it on the map.
2017-05-21 07:16:58 Vaszics
Hi battlecommander! I'll try and fix it! Thanks!
2017-05-21 07:20:22 Vaszics
Hi holzbok21! Sorry for the late answer. I also tested it for me. Otherwise, I have not changed that.
2017-05-21 11:12:37 Matt (Guest)
But it won't let me fill any trailers which trailer do I use?
2017-05-21 18:57:54 Vaszics
Hi Matt! My suggestion. On this map, only sowing machines need seed, but only when you set the option to pre-harvest the seed and permanently empty and re-fill during sowing. It can be set up to pay for seed and fertilizer without filling. This is a faster and more convenient solution. I propose to you the included CaseIHCartAirSeeder seed drill, which is 33 meters wide at 29 km / h and fertilizer. I think try it.
2017-05-22 18:15:02 terry (Guest)
unable to feed the sheep grass or hay
2017-05-22 21:39:20 Vaszics
Hi Terry! I tested the program again, and I could safely give grass and hay to the sheep. Please describe why you do not succeed. By the way, the car must be completely rewound to the stump.
2017-05-22 22:57:34 terry (Guest)
thank, I used a TKD 302 set to tip side (right) work great. and this was the 1st time I got a off load I. at the far end of the barn. 1 more thing cow cleanliness is going down but there is nothing to clean. in the cow barn. thank you for your time. best mods in the game!!!!!!
2017-05-23 02:41:38 terry (Guest)
the grass that needs to be clean up for the cows is on the hills behind the barn !!!! used a frase mod to get it. round the tractor just 1 time. on the side of the hills very steep.
2017-05-23 06:25:54 Vaszics
Hi Terry! Try packing the NLD_SX_210_Twinstar_Pack drops into the package. It moves well and supplies everything. In my cow's purity, my experience of getting the manure is up to 100%. There is one mode in the package, Kuhn_SPV12_manure, which helps to get rid of the manure.
2017-05-23 13:18:37 terry (Guest)
the cleanliness of the cows in the barn needs to be clean up, there is not one thing in the barn to clean up. it is showing up on the rocky hill behind the barn. the manure is in the right place.
2017-05-23 18:08:37 Vaszics
Hi Terry! I'll check again!
2017-05-23 20:37:10 Walgalla
Hi Vaszics, Field 1 has invisible blockers (guess terrain has different height). I use combine and as back loaders fro straw use Terra Fellis eco, so once Terra hit this blocker its may tip over :( It can be easily check - just hire worker for combine and follow it with Terra Fellis (FollowMe mod) and you will see how it behave. Will post more if found smth new.
2017-05-23 20:40:20 Walgalla
There also some garbage on Filed 1 - few forest bushes in middle of field. If you harvest wheat this look at least strange. It's minor, but still 1 minute fix.
2017-05-23 20:44:49 Walgalla
By the way, are you in Facebook ? I can send you more details (screenshots, advises, etc), since it's difficult to do here.I am map modder too :)
2017-05-23 21:41:30 Vaszics
Hi Walgalla! Facebook: https://www.facebook.com/richard.legradi1
2017-05-26 02:25:29 terry (Guest)
the soybean plant is under water. would you like to send this info to your Facebook page
2017-05-26 13:13:08 Vaszics
Hi everybody! Fields 1 and 4 were examined, and I did not find a barrier to cultivation. At the strawberry plant, I saved and went back several times during production but did not find any data loss. Soy is under water, I do not understand this because the FS17_VehicleWaterBreak mode prevents the underwater dive problem. The train can also go to the underpass. If you find a problem, I suggest sending the signals to legradir51@gmail.com.
2017-05-31 23:53:37 sharky (Guest)
terry i had same prob and couldn't find the water break mod in files. goggle FS17_VehicleWaterBreak put it in mods folder works perfect m8
2017-06-25 19:48:36 noris1225
Vaszics v 1.4 kiedy nastepna
2017-06-26 15:49:29 Vaszics
Cześć noris1225! Na razie nie realizuje mapę Padu, nowa mapa zostanie wkrótce city.
2017-06-26 17:30:49 noris1225
Vaszics- Welcome to your request or have a second map to do a simple area and add greenhouses and Potato Washer -gram to your maps from ls 2015 and I think this is the best production map
2017-06-26 20:17:34 Vaszics
Hi noris1225! The new city map will be washed and steamed potato as well as strawberry greenhouse. A complete tunnel system will be developed to ease transport, as the map is centered on a double-lane 6-lane highway. There is still work on it, but I hope it will be ready soon. It will also be underground.
2017-07-04 20:54:07 sharky (Guest)
hi vaszics found a few problems the sheep dont move and the strawberry greenhouse nearist the stables dont work m8 the 1st 1n as you enter the gate works perfect hope you can fix these awsome map :)
2017-07-08 09:53:57 noris1225
Vaszics- Hello how to progress with a new map because i can not wait every day i check for motland or jusz it
2017-07-08 16:25:37 Vaszics
Hi Noris1225! Which map do you think and what the problem is. Do it for details. Thanks.
2017-07-08 18:26:45 noris1225
Vaszics- Bad translation - do you have a lot of new maps yet?
2017-07-08 22:15:53 Vaszics
Hi noris1225! You probably think that there are misunderstandings when translating texts. Indeed, I admit I'm pretty weak in English and I use Google's translator, which is not always good. Please apologize for this. If you are wondering if there will be a new map then that is the answer. I'm doing a pretty big map map, I think I'm fine, I'm ready now, I'm testing it now. Its name is City from Vaszics. It is online within 1-2 weeks.
2017-07-09 07:29:07 noris1225
Vaszics-z jakiego panstwa pochodzisz -to bede tlumaczyl tekst ja z Polski
2017-07-09 07:37:29 noris1225
obecnie gram na River Po FS17 by Vaszics-<author>Vaszics</author> <version>1.0</version> <title> <en>River Po FS17 from Vaszics</en> <de>Fluss Po FS17 von Vaszics</de> <hu>Pó folyó FS17 Vaszicstól</hu> JEST SUPER DUZA PRODUKCJA
2017-07-10 11:22:34 Vaszics
Hi noris1225! The Po River version 1.4 is also available online. Try it, there are a lot of bugs that are fixed. I wish you a good game ! Noris1225 Cześć! Powyżej jest wersja internetowa 1.4 z rzeki Pad, jak również. Wypróbuj go w dużo błędów zostanie poprawiona. Życzę dobrej gry!

Leave a Comment

Your Name:

Your Comment Message:

ORDER NOW

Login