Urban Traffic Overhaul (Minor Urban Overhaul) v24.1
Latest Update
latest
Version
v24.1
· ATS
1.59.x
2 weeks ago
Changelog v24.0
Maintenance update for 1.59 available (v24). but introduced map errors have been pruned and whatever small cumulative tweaks made to the map and settings since then are now public.
Changelog v23.0
Updateв for 1.58
Changelog v22.2
updated the mod with 22.2. Just fixing nighttime spawns (spawn density rates will now peak from 6AM to 9PM, then rapidly decrease until 10PM, and remain low until 5AM, when it will rapidly increase to the peak until 6AM. Previous configuration made traffic erroneously gradually increase from 12AM until 6AM instead of staying at a peak low from 12AM until 5AM and then starting to increase)
Changelog v24.1
•Illinois DLC implementation.
•Unrealistic frequency of Hummers in AI traffic fixed.
Changelog v24.0
Maintenance update for 1.59 available (v24). but introduced map errors have been pruned and whatever small cumulative tweaks made to the map and settings since then are now public.
Changelog v23.0
Updateв for 1.58
Changelog v22.2
updated the mod with 22.2. Just fixing nighttime spawns (spawn density rates will now peak from 6AM to 9PM, then rapidly decrease until 10PM, and remain low until 5AM, when it will rapidly increase to the peak until 6AM. Previous configuration made traffic erroneously gradually increase from 12AM until 6AM instead of staying at a peak low from 12AM until 5AM and then starting to increase)
Changelog v14
Update for 1.44
Changes to the Bay Area have been brought back
•I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
•I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
•I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
•US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
•I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
•I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
•CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
•Some very minor signage changes, mostly getting rid of "Carlsbad" being posted everywhere.
•Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
•Downtown Los Angeles remodeled.
Fresno, CA-99 is done up to halfway to Fresno and vanilla signage has been replaced with the post-Arizona sign templates in the Los Angeles area and the reworked CA-99 area. Had to take some artistic liberties in some places due to how different the road network is in the game compared to real life.
Credits
Quaristice
Update for 1.44
Changes to the Bay Area have been brought back
•I-5 widened to 2x4 from San Diego to just north of Los Angeles (originally a mix of 2x2 and 2x3)
•I-5 narrowed to 2x2 from Sacramento to Redding (originally 2x3)
•I-10 widened to 2x4 from Los Angeles to Palm Springs (originally 2x3 and 2x2)
•US 101 widened to 2x4 in the Bay Area and near Los Angeles (originally 2x2 and 2x3 respectively)
•I-580 (the California one) widened to 2x4 from the I-5 junction to Richmond (originally 2x2)
•I-80 widened to 2x4 from Richmond to SR37 and 2x3 up to Sacramento (originally 2x2)
•CA-99 widened to 2x3 near Bakersfield and 2x4 in Bakersfield (originally 2x2)
•Some very minor signage changes, mostly getting rid of "Carlsbad" being posted everywhere.
•Areas near Los Angeles, the SF Bay area and Sacramento more "urbanized"
•Downtown Los Angeles remodeled.
Fresno, CA-99 is done up to halfway to Fresno and vanilla signage has been replaced with the post-Arizona sign templates in the Los Angeles area and the reworked CA-99 area. Had to take some artistic liberties in some places due to how different the road network is in the game compared to real life.
Credits
Quaristice
this is how it should be in ats bc theres only 2 lane everywhere and its unrealistic