GTA 6: Six Stars, Two Protagonists, and Major Gameplay Changes Revealed
There has been a flurry of discussion surrounding GTA 6 once again, this time due to a recent leak from a user named GameRoll. According to him, he received the information from a friend involved in Rockstar's development. Although the author's previous leaks have proven to be accurate, the new information should be approached with caution.
According to the latest information, the game will feature a revamped wanted system, which will once again have six stars — the maximum threat level, as in the older games in the series. Rumor has it that the developers have also retained the system of interaction between characters, reminiscent of the morality scale from Red Dead Redemption 2: players' actions will affect relationships and the development of the plot.
One of the interesting new features will be the influence of the weight of items on the character's movement — players will have to consider how much they can carry and how it affects their stamina. In addition to this, there will be a completely redesigned inventory and the return of weapon storage in the trunk of the car.
A world where you can do more, but be more careful

The map features a tropical island with an impressive number of accessible locations. According to an insider, there are over 700 buildings on the map: shopping malls, skyscrapers with elevators, stores. Although this figure is questionable, the trend toward increased detail is evident.
The developers emphasized the difference between the protagonists. Jason, a former military man, will gain a combat ability reminiscent of the time slowdown from Dead Eye in RDR2, with enemy vulnerabilities highlighted. Lucia will have a similar but simpler mechanic — she can only perform one precise shot. This emphasizes her lesser combat experience.
The level of interactivity also promises to be impressive: scenes such as Jason buying beer are not cutscenes, but actual gameplay. NPCs will react to players' actions, including simply carrying weapons. The ability to choose between Jason and Lucia will remain, and in some missions, the heroes will act simultaneously, adding cooperative depth.
Underwater locations with hidden caches and valuable finds will expand the possibilities for exploration, and driving vehicles is promised to be the most refined in the series. Damage and enemy body animations will be based on technology from Red Dead Redemption 2, promising a realistic combat system.
However, not everything that was planned made it to release. The developers allegedly abandoned scenes of full nudity, shooting while lying down, listening to music outside the car, sleeping, and carrying two types of weapons at the same time. A mini-game involving house robberies and a parody of a Disney World-style theme park were also cut from the final version.
The final plot structure will consist of five chapters, as in Red Dead Redemption 2, and all the scenes from the second trailer are only the first three chapters. Among the secondary characters, Donnie stands out as Jason's eccentric friend, who is connected to a certain Brian.
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